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Feed My Ego

Ex Staff
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Feed My Ego last won the day on November 10

Feed My Ego had the most liked content!

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About Feed My Ego

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    Adept

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  1. I was always fond of your professionalism. Loved how you managed the staff, also how you gave time to hear out what others had to say. Perfect combo of what one would hope to see in a community manager. I've said this before but ye I always tried to be as good as you during my time as staff. Your Youtube series was really tremendous. (Didn't really think you would take it so seriously when you started it.) We hardly spoke, that's probably my bad, socializing isn't my thing. Everyone here really appreciates your dedication towards Ataraxia. But for real had a good time with you around, goes without saying tbh.
  2. Man that's huge, happy for ya.
  3. You seem like my Daddy, please make 'Snix' your m8 and troll him(i miss it), ty.
  4. Now looking back, i kinda hate that we didn't meet early enough where i actually grinded the server; I honestly would have enjoyed the server a lot more with you in those initial days. I really enjoyed the time which i spent with players like you, each and every bit, really kept me going. You personally pushed me (in spite of that HUGE timezone gap) to keep going in numerous occasions, i still remember the small challenge of yours to see who makes 5b cash and so on. Cheers for those good times we had, not just you, to all those players who made that possible. Have a good one and stop being a fuckboi
  5. Nice one, keep em rolling.
  6. Holy shit dude that Lyrical RS vid is dope and welcome
  7. Hey

    Sweet sub counts, hope you like it here. Looking forward for the vids.
  8. I feel ya, tc.
  9. The server is doing great in terms of finesse, especially the new bosses added are just top-notch. With all this amazing staff team, i think it's time to make the server define itself not just by 'Rots' or 'Araxxor' rather from the get go. Me personally who plays for 10-15+ hrs everyday (not atm but generally) ask myself why should i play or do stuffs after a certain point? 'cause loots from bosses aren't the only defining factor at least for players who spend over an year here, basically to say who have achieved and tried all aspects of the game. Now coming to the point, I would say add a Point based system for bosses killed and a store to spend em but not sure if that's possible now. Next are Achievements / Task System, again if this merely is the same as Comp t then it wouldn't do any good, basically would just add to the boredom. They need to be unique, they need to challenging, they should be such that everyone is able to participate i.e, Easy, Medium, Hard and maybe even Elite achievements. Apart from these, 'Daily tasks' would further test a player, making him to do something which is unexpected and exciting, again difficulty sorted by levels or number of achievements completed. All these again would boil down to whether the rewards are appealing or just players doing these content till they get those 'shiny' 1 or 2 items and stop. The store definitely needs a revamp, like i've stressed whenever possible, we need more consumable rewards and not item based. Example: Add something like a token which would give 2x for 10 minutes for combat, another one for skilling, people vote-use and re-vote to get em. Items would just make people stop after a point unless they have a market value. Dwarf multi cannon and its inclusion w/ Slayer - Again i can't stress enough how it would impact Pvm and Skillers. This probably is one of the must have things which would help the players improve their clearing speed / efficiency while Pvming. Pvm Hiscores? - Top 5-10 players who have the most kills in that boss. Reaper Hiscores? - Top 5-10 players who have the most kills while on reaper tasks and Contracts completed. More pvp inclusion would definitely help the server. Dreadnips? The stats revamp was a good move, didn't get a chance to check it due to some technical issues i was having but we definitely needed that. Overall all am saying is there are very few or probably close to none who provide such finesse, the server would look much better if we offer more daily content and rewards which are not just item based so players have something to do everyday and for a long run.
  10. I feel you, totally need some fun elements. Take care.
  11. Damn that's rough, hope you get better.
  12. Hello and welcome
  13. Good luck man.
  14. Requirement or Reward - These 2 things basically define mini games we currently have. The activity of classic rs mini games (pc/sw/cw) can only be increased when the Rewards are adjusted accordingly, so people wanting to spend time on these mini games for quite a few hours are gaining something in terms of say an item or cosmetic or title but yet again these limit the activity as most rewards just take few hours tops cause of mini gamer perk. The only way i see is by adding items which are used frequently like 'Death Touched Dart', something like bonus attack damage for 1 hr (melee/range/mage) etc. Basically what am trying to say is, they have to be some kind of consumable so people will always try to keep getting em to use or sell. Another obvious addition would be Custom mini games, i've been on servers where people who hardly play just came on to do those daily mini games, we need something like that to bring the community together. Like @Fat Bastard mentioned, Stealing Creation would definitely be one of those classic rs team mini game and considering the rewards, who wouldn't want some extra xp while skilling?
  15. Hey there and welcome