The server is doing great in terms of finesse, especially the new bosses added are just top-notch. With all this amazing staff team, i think it's time to make the server define itself not just by 'Rots' or 'Araxxor' rather from the get go.
Me personally who plays for 10-15+ hrs everyday (not atm but generally) ask myself why should i play or do stuffs after a certain point? 'cause loots from bosses aren't the only defining factor at least for players who spend over an year here, basically to say who have achieved and tried all aspects of the game.
Now coming to the point, I would say add a Point based system for bosses killed and a store to spend em but not sure if that's possible now.
Next are Achievements / Task System, again if this merely is the same as Comp t then it wouldn't do any good, basically would just add to the boredom. They need to be unique, they need to challenging, they should be such that everyone is able to participate i.e, Easy, Medium, Hard and maybe even Elite achievements.
Apart from these, 'Daily tasks' would further test a player, making him to do something which is unexpected and exciting, again difficulty sorted by levels or number of achievements completed.
All these again would boil down to whether the rewards are appealing or just players doing these content till they get those 'shiny' 1 or 2 items and stop.
The store definitely needs a revamp, like i've stressed whenever possible, we need more consumable rewards and not item based. Example: Add something like a token which would give 2x for 10 minutes for combat, another one for skilling, people vote-use and re-vote to get em. Items would just make people stop after a point unless they have a market value.
Dwarf multi cannon and its inclusion w/ Slayer - Again i can't stress enough how it would impact Pvm and Skillers. This probably is one of the must have things which would help the players improve their clearing speed / efficiency while Pvming.
Pvm Hiscores? - Top 5-10 players who have the most kills in that boss.
Reaper Hiscores? - Top 5-10 players who have the most kills while on reaper tasks and Contracts completed.
More pvp inclusion would definitely help the server.
The stats revamp was a good move, didn't get a chance to check it due to some technical issues i was having but we definitely needed that.
Overall all am saying is there are very few or probably close to none who provide such finesse, the server would look much better if we offer more daily content and rewards which are not just item based so players have something to do everyday and for a long run.