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Noele

Update logs #18

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Noele    398

Patch notes #18 summary:
- Vorago has been reworked with more proper combat, as well as instancing and challenge mode
- Kalphite king has been reworked as well, with its own instancing
- Our web design is being finished soon as well, as well as some graphical changes to the logo.
- Combat-related pathfinding changes are inbound, with Player vs NPC and NPC vs NPC combat being heavily incentivized
- The full RS3 cosmetics system has been added, with 219 outfits, and keepsake key overrides!

The server has been migrated back to our primary dedicated server where it will remain. No client change is needed for this; it will solve any recent threading issues with the previous game server.

[+] New cosmetic system
- Our new cosmetic system contains all 219 full oufits from RS3
- There are several single-piece entries like weapon entries and wings
- Keepsake keys will be hotpatched into the game later tonight, and allow you to use a set armor as a cosmetic override!
- All recolorable overrides are fully recolorable now
- You can access and preview cosmetic overrides in the account manager

[+] Vorago rework
- Vorago has been completely re-written, with proper phasing and unique attacks
- The script is very close to RS3, with legacy emulation.
- Has proper map generation, instancing, and challenge mode.
- Has weekly phase rotations that will change automatically every week

[+] Kalphite king rework
- Instancing has been added to Kalphite King
- Major changes have been made to his combat script, making him more overwhelming than before
- Several pathfinding bugs that could create safe spots against him were deteriorated

[+] Additional content
- Skillchompas have been added in their respective hunter locations. Their skilling implementations work too!
- The full Artisan's workshop minigame with ceremonial swords has been added!
- Familiar pathfinding has been completely updated!
- Player combat pathfinding has been updated as well!
- Esc will now close interfaces, 'home' key will teleport the player home.
- Reinforced bones can now be used on altar.
- Familiars now automatically retaliate if they're out of combat and their owner is being attacked.
- Familiar pathfinding updated.
- Player combat pathfinding updated.
- HCI now require 5 WildyWyrm kills again.

[+] Bug Fixes
- The fletching duplication issue in dungeoneering was fixed.
- Glacors can now be attacked and don't bug out.
- Client no longer sends interfaces every time you resize it.
- Interfaces should no longer randomly close.
- Several incorrect clues fixed.

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Noele    398

Added some extra notes to the patch logs:

- Skillchompas have been added in their respective hunter locations. Their skilling implementations work too!
- The full Artisan's workshop minigame with ceremonial swords has been added!

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Hot Milo    167

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS.

This is awesome. I love this so much. Finally my ironman can progress and get some Glacor boots.

Good shit Noel + Dev team.

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