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  1. 13 points
    Ataraxia Updates #9 - Last Man Standing Minigame - Nex Instances - Heaps of your suggestions - The Discounter Perk - Voting Buff - Customised Loot beams!! [+] Store Sale Rotation - 25% off the Discounter! & to celebrate having Nex instances, 15% off most of the perks you'll want vs Nex! This includes: Prayer Betrayer, Familiar Expert, Petchanter, The Pyromaniac & Charge Befriender! [+] Squeal of Fortune Rotation - You can now find the Shark outfit in Squeal of Fortune, read up on the details here: https://runescape.fandom.com/wiki/Fury_shark_outfit [+] General Changes - Ring of Wealth (c) (Ring of Death & 'Perfect' ring) will now give the Perfect ring effects also - King of the Skill is now fully functional, your old accounts should be usable. There'll be an announcement with more detail but, relog for now and check discord for an announcement shortly. - You can now sell degraded Sirenic/Malevolent & Tectonic for Chimes - There's a new spiffy Completionist Cape interface, check it out by clicking the Requirements on the cape rack at home - The price of godswords to sell for Chime have been increased - You can now sell Dagannoth King rings for Chime - There is no longer a daily cap on the amount you can donate to the Well of Goodwill - Receiving a corruption sigil will now broadcast to the world - Robin Hood Hat/Ranger Boots from KBD now announce - Voting now gives double the coins, you have a 1/100 chance per vote to receive 20 spins, and a 1/500 chance per vote to get a deathtouched dart - Chime price for anima core has been reduced - You can now get an Edimmu pet from killing Edimmu's 1/2500 chance - Glacors now drop custom pets, Enduring Glacyte, Unstable Glacyte & Sapping Glacyte. 1/1500 chance - You can no longer @everyone in the Discord Channel - You can now get Hard clues from Skilling - Araxxor pets (other than Barry/Mallory) will now display the Player's araxxor kc when examined - Halloween Shop & Pumpkins have been removed - Prifddinas Herb patch, Tree patch and Fruit Tree patch all function now, they have no animation but you can still plant there - Wilderness Herb patch functions, ^ - You can now check your bonfire boost with the buff timers command - Red dragons & Aquanites will now track kills - Members promoted to Support will now broadcast - Your constructed objects will now be counted, no outfit yet, but will be in the future - Iffie's Costume Shop has arrived, check her in the Varrock Clothing Shop, she'll sell Lederhosen, Mime, Zombie and more! - Turmoil now leeches properly for Range/mage - You can now Fish Karambwan, there's a Cage-spot at ;;mz and at the Fishing Guild - Melee Barrows Brother's magic defence bonuses have been reduced - You can now exit out and enter the Fremennik cave - Huge XP Lamp exp has been buffed - Slayer task streaks will give more points - Archeron Mammoth tasks have been disabled [+] Nex Instances - You can now create Nex instances, just like other bosses you'll be able to fight Nex by yourself, with friends in the comfort of your personal instance. - A lot of people requested this and Jordan managed to get it done! [+] Last Man Standing - Last Man Standing is our variation on a Battle Royale. Every two hours, a LMS game will begin, you can type ;;lms to join, there are different rewards that you can get and it'll broadcast which it is. - Prizes can range from 25m coins to a Trickster set. - There are 6 different Game modes available and they'll be randomised. Dharoks, Berserker, T80 Melee, T90 Melee & Range/Mage Boxing. Prayer is enabled, as is Multi, so best start finding teams to compete with. - If you are lucky enough to end up the last person alive, you get "Tortured Souls" to the amount of kills you got. You can spend these in the Ataraxian Soul Exchange: - Buy Mystery boxes and try your luck at some good items, or buy patches to create Superior PVP Armour (t88) - Or save for the Tiny Zem pet.. Or even, the Soul Reaper's Blade.. Don't bother asking details about it, you'll find them out if anyone ever gets one. - Good luck, may the odds be ever in your favour. [+] Item Bonuses Changes - Dragon Rider gear has been given more prayer bonus - Superior PVP armour has been given stats, it has slightly less attack bonuses than t90 yet substantially less defence bonuses - All Ring (i)'s have been buffed - Ring of Wealth (c) now has magic damage % - Ripper claws now have stats - Reworked some Magic/Range gear, made most of it give Ranged Str, made Virtus/Pernix stronger - Camel Staff now has stats - Off-hand Shadow Glaive has been buffed [+] The Discounter - The Discounter has been officially added to the store. This perk gives you: - 50% off Instances - 50% off Repairing items - 50% off resetting Reaper Assignments - Substantial discounts on Ports Ships It costs $15 and is on Sale for this week! [+] Hydrix Crafting - You can now buy Hydrix's from the Reaper Store with a purpose. - Simply cut the Hydrix, then use an Onyx Ring, Necklace, Amulet or Bracelet on the Hydrix to create the piece of Jewellery - Then use the Lvl-6 Onyx enchant on it to create the Powerful Reaper Jewellery! [+] Loot Beams & Reaper Store - Someone recently told me that the Reaper Store was boring.. So we've done some stuff to it. - Not only have we coded Hydrix Crafting to work.. But we've added Lootbeams. - These lootbeams look like this: - From left to right: Default Lootbeam, Rainbow Lootbeam, Sunshine Lootbeam, Christmas Present Lootbeam & the Music Lootbeam. - These Loot beams can all be bought from the Reaper store and enabled through your Lootbeam settings. - On top of this, we've added a cute pet for the Reaper store.. Tiny Death! [+] Drop Changes - Pure Essence drops from Glacors buffed along with the rate and amount of Shards of Armadyl - Rune Dragon drops have been buffed (the uniques) - Rockslugs and Cave Crawlers now drop NOTED pure essence as they should [+] Bug Fixes - Baby Trolls won't leave you anymore - 25k Crafting actions will now give the correct item - Ashes from TD's/Abby demons will now be the same - Araxxor reaper task is hopefully fixed - Elder bow now uses ammo and functions properly - T90 armour will now degrade properly, hopefully - Fixed Godwars bosses not counting properly for achievements - Skillchompas now have Ranged Str to prevent op actions - Dragon 2h Cbow now functions as a ranged weapon - Fixed slayer tasks not counting on achievements - Overload salves now have the prayer renewal effect - Vine whip will now spec - Annihilation has been given slash bonus to adjust for the incorrect combat tab Credits: Jaedmo, Arham 4, _jordan, Noele & Xenthium God i hope you guys like this one...
  2. 11 points
    Ataraxia Updates #10 - Off-hand Weaponry - Key-binds, Click Dropping - LMS Updates - Widow's Wail - Huge Slayer Changes!!! [+] Store Sale Rotation - There is no sale this week! Hope you all enjoyed the Black Friday sales, they end in an hour! [+] General Changes - Frost Dragons, Adamant Dragons, Ganodermic Runts, Hellhounds, Rorarius & Greater Demons in the Platinum Zone instances - Healing NPC now cures poison - Damage is now nulled on teleports (you won't take damage after teleporting) - Home teleport is now usable in Dungeoneering while in combat - Pawyas and Grenwalls have been separated and more Grenwalls have been added, Grenwalls now give more Spikes - You can now teleport out of the QBD Treasure room - Dramen Tree now works for Woodcutting daily tasks - Shears have been added to Bob for Ironmen - Bobbleheads are no longer random drops from Rise of the Six, you can use a full Barrows Set of the Bobblehead you would like on 250 Malevolent energy to create the Bobblehead. - Anvil added to Plat Zone - Ring of Wealth (c) now also has the effect of a Slayer Ring (double points on task completion) - Portables now cost less from the Platinum Shop - Vial packs are now functional [+] Key-binds - ctrl + m (opens world map) - ctrl + s (switches sheathe) - ctrl + h (home teleport) - ctrl + n (opens lodestones) - ctrl + q (quick prayers) - ctrl + r (switches run) - ctrl + shift (switches inventory drop mode) - ctrl + 0-9 (does the skilling options when applicable) - ctrl + space (does the far left skilling option when applicable) (so if theres only 1 item to make it makes that item) [+] Off-hand Weaponry - ALL offhands have been added and Stats updated. - These Off-hands act as defenders and give bonuses slightly worse than their Defender counterpart. - Scimitars give slash, Swords give stab, Longswords give slash, Rapiers give stab, Maces give crush, Ranged weapons give Ranged Bonus & Magic weapons are all already released. - You can find all of the off-hands up to dragon in the Grand Exchange with Unlimited stock. - You can create Off-hand Ascension Crossbow the same way as regular Ascension crossbow - You can get Off-hand Drygores from Kalphite King - You can create Off-hand Attuned weaponry/Crystal weaponry from the Singing Bowl - You can buy Off-hand Chaotics for 100k Dung tokens from the Dung shop - You guys voted on it, you got it. Enjoy the Fashionscape, all off-hand t90s are Dye-able, if there're any issues hit me up, shouldn't be as it took my fucking hours. [+] Slayer Update - Dagannoths, Crystal Shapeshifters, Nihils, Muspah, Fungal Mage, Aquanite, Jadinkos, Mature Grotworm & Aviansie tasks have been added - You can now do: Dagannoth Kings for Dagannoths, Armadyl Godwars for Aviansies, Zamorak Godwars for Greater Demons, Ganodermic Beast or Runt for Ganodermic Creatures, Automaton Tracer, Guardian or Generator for Automatons and Rorarius, Scutarius, Gladius or Capsarius for Ascension Members. - Slayer Experience rates formula has been changed, it reflects more off of the hitpoints of the monster you're facing. - Overall, you'll notice a huge increase in the experience rates of new monsters like: Nihils, Muspahs, Rune/Addy dragons, Ripper demons, Camel Warriors, Automatons, Kal'gerion Demons, Gemstone Dragons.. And existing ones like: Glacors, Airuts, Strykewyrms, Celestial Dragons. - Hopefully now it's worth the grind to do other tasks other than Abby demons/Dark beasts. The newer creatures give heaps of experience. [+] Boss Changes - In attempt to buff Magic, the following NPCs have greatly reduced Magic Defense bonuses: - Helwyr, Vindicta, Melee/mage form Kalphite King - Legiones have been buffed, they should now hit you harder even with Magic prayer on. [+] Last Man Standing Changes - Players now receive souls depending on the amount of Kills they get regardless of if they win - Minimum players to start is now 4 instead of 6 - T90 will no longer give a note Malevolent cuirass - Smuggles have been fixed, with little exposure - There are now Single combat game modes - Heaps of glitches with dying and teleporting [+] Item Bonuses Changes - Void Melee has been nerfed to make Malevolent/Torva better. It shouldn't out damage these two armour sets. Now, it shouldn't. - Completionist Cape has been buffed to be better than Enhanced Firecape [+] Widow's Wail - A new Rapier for the Legendary & Ironmen game modes. When creating an account you'll receive this Weapon. - It's extremely fast hitting and has similar/slightly boosted bonuses of a Mithril/Adamant Scimitar. - This is to get through those early levels and also reward the players who choose a harder mode in the earlier levels, as well as having a pretty cool weapon. - If you're Legendary/Ironman and want this Weapon, contact an Admin+ ---Available in the next hotfix eta 12 hours--- [+] Drop Changes - Spider Leg rate has been increased - Off-hand drygores now drop from Kalphite king at the same rate as regular Drygores - Off-hand Armadyl cbow drops from Saradomin - Off-hand Demon slayer crossbow drops from Kal'gerion demons [+] Bug Fixes - ;;bank in Construction works again - Boulders blocking bridges in Rots should hopefully be fixed - Selling items to the Chime shop with a full inventory will no longer delete the Chimes - Chinchompa throw speed has been fixed - Multiple fixes for Light path Araxxor, if you run into issues, Let Jordan know with video proof please. - Blade of Nymora should properly work as a Stab/Slash weapon now - All Dyed t90s are now repairable as they should be - Nex and Nex Instances should now be functional, we're sorry for the bugs that were involved with them last patch. Should be perfectly running now, regardless, let Jordan know with any issues should any arise. Credits: Jaedmo, Arham 4, _jordan, Noele & Xenthium Enjoy!
  3. 10 points
    In-Game Name:Hard Benny Age:22 Timezone: GMT+1, Nationality: Dutch Why do you want to be Support?: I've always had a passion for the game and I'd love to share that with everyone, im really fond of the community and i love to help around as much as i can. What experience do you have?: 17 years ago my adventure began at some point i left the original game and I've been playing RsPs ever since mostly 718's, Staff position wise i have no experience but there's always room for knowledge and improvement. Why should we pick you instead of someone else?: I hold high renown in different ways i'd bring my fair share to the team in my own way, and i love to help around the lovely community we have. How much free time do you have?: A minimum of 4 hours but that could stretch up to 12 hours depending whenever i find a new job i'd stick to 4-6 hours a day. Other notes: As i am im inactive on the forums but i would gladly change for the position i am very active ingame. I thank you for your time reading this, Regard Benny.
  4. 9 points
    Ataraxia Updates #23 - Araxxor and Vorago Rotations - New SoF items/pets - LMS Reward rework - Shop sell price for t70 items! [+] General Changes - Telos' damage has been buffed, however, healing reduced - Chocolate bars have been added to the RFD chest for Ironmen Herblore - Dragonhide bodies have been added to Crafting skilling contracts - Decreased the range of laps required for completion of the Prifddinas Agility skilling contract - You now have less chance of receiving a contract in a skill you are 1B experience in - Coal will automatically go into a Coal bag if the Player has one in their inventory - You can now type ;;dropcatcher to block specific drops you don't want collected - King of the Skill has been removed from the Active game modes, details about this to come in the next few days - There's now a confirmation dialogue when removing Auras - Lottery will now only be active on the Weekends - Total contracts completed modifier now resets daily - You can check the results of the Group Iron-man polls at the Poll booth [+] Shopkeeper Purchase Values - You can now sell the following items at General stores for a nice Coin value: Bandos Helmet, Chestplate, Tassets, Gloves, Boots, Godsword Armadyl Helmet, Chestplate, Chainskirt, Gloves, Boots, Godsword Subjugation Hood, Robe top, Robe bottom, Gloves, Boots, Zamorakian Spear, Zamorak Godsword Saradomin's Murmur, Whisper, Hiss, Saradomin's Sword, Godsword Elder shortbow (u), Elder shortbow, Elder shieldbow (u), Elder shieldbow - Hopefully this rotates a bit of cash into the Eco. You can now get rid of all your useless GWD1 items. [+] LMS Rewards - Trickster, Battle Mage and Vanguard rewards removed. - The following rewards have been added to the COMMON table: 5 Tortured souls, 5 Ataraxia dollars, 5 Medium Bonus XP lamps, 3 Small protean packs - The following rewards have been added to the RARE table: 2 Supply caches, 10 Ataraxia dollars, 10 Tortured souls, 5 Large bonus XP lamps, 3 Rare item tokens, 3 Medium Protean packs - The following rewards have been added to the VERY RARE table: 5 Large protean packs, 5 Huge bonus xp lamps, 6 Rare item tokens, 15 Tortured souls, 15 Ataraxia dollars, Dragon limbs, Large rune pouch, Twin Furies set of weapons, Dragon rider lance, Helwyr set of weapons & the Golden ticket. - What does the Golden ticket do? Anyone who has a Golden ticket in their possession at the end of the Month will have entry into an Amazing goodie-bag. Pictures and thread to follow. [+] Squeal of Fortune Rework Jackpot: Added: - Golden Cane - 500 Frost dragon bones - Skypouncer, Bloodpouncer, Blazehound, Fire Drake, Shadow Drake, Fire Lycan, Jungle/Shadow Gorilla, Springy Removed: - Dragon Claw - Serpentine Rapier/Cbow/Wand - God Banners - Half Full wine jug/easter egg/disk of returning - Snowboards - All of the old SoF pets Rare: Added: - 250 Frost dragon bones - Supply Boxes for resources - Snowboards Removed: - Golden Cane - Animation Overrides - Beach party items - Archon Items - Warlord Items - High Armour of hanto items - Mexican items (idk what they classify as) - Slayer Tower shortbow/DT maul/WT Staff Uncommon: Added: - 100 Frost Dragon bones Common: Added: - 50 Frost dragon bones - Buncha other undocumented stuff - My main reasoning behind this is that a lot of the items received from SoF are hot garbage. Hopefully this makes it a bit more exciting, removing the trash items from the Jackpot and adding some new cool pets which will be pictured below. - The Uncommon/Common reward tables have been left fairly unchanged. Uncommon is 90% Elite skilling outfits, and Common.. Well you shouldn't get anything to write home about anyway. [+] New Legendary Pets Skypouncer Bloodpouncer Blazehound Fire Drake Shadow Drake Fire Lycan Jungle Gorilla Shadow Gorilla Springy - All of these pets are under the Jackpot of Squeal of Fortune! - You can also use these pets as Legendary pets! [+] Full Vorago - Our Vorago had issues, so I outsourced a perfected version for Ataraxia. - You now have all 6 Vorago rotations: Ceiling collapse, Scopulus, Vitalis, Green bomb, Team split & The End - Hopefully this makes Vorago a bit more enjoyable and challenging. - Please notify us of any issues regarding Vorago and they will be fixed as soon as possible. [+] Full Araxxor - We now have fully working Araxxor. - Previously, we had to disable the Darkness path due to issues with Nulling. It has been disabled for so long and the Developers were unsure of what caused the issues. - So I decided to source the Full fight from someone else. - Araxxor now has 3 fully working Paths: Darkness, Minions & Acid. - Now you can finally branch out away from just Minions & Acid paths. - Please notify us of any issues ASAP regarding Araxxor. [+] Bug Fixes - Tess no longer drops as the tendril - Soothsayer can now be spoken to, checking your enrage, the enrage leaderboard and other options - Executioner's demise executing you randomly even without the perk is fixed - Seren Godbow now works, hasn't been needed but forgot to make it not kick people - Random occurrences where players were experiencing the negatives/positives of pet perks without even having them has been fixed - Telos stunning you without being able to avoid it as you should has been fixed - Golems will no longer lose aggro on Phase 5 of Telos - Golems health scaling has been fixed so they are killable on P5 - You will no longer get stuck in a constant animation of killing a golem during a Telos fight - Purple sweets can now be eaten properly - The Gem bag now works - Issues fixed with the Coal bag, it now works properly - Knights of Ardougne now have the proper attack stats - The Scroll of cleansing from Dung will no longer cause you to stop making potions - All dart/bolt contracts will now count for 15 actions instead of 10 I know a lot of people have been waiting for these Telos fixes for a while. I ensured they'd be fixed ASAP. Unfortunately, it just didn't work out that way. Someone brought up that it shouldn't have been released with these issues.. And I apologise. When setting the time-limit of the Telos release, these issues weren't known. And we were not notified by testers of them until 2-3 days before the release & At this time the Developer was busy. My apologies, Telos should be 100% now. Gambling is fully completed, awaiting extensive testing. Credits: Jaedmo, Arham 4, lare96, _jordan & Xenthium Ask the developers questions here!
  5. 8 points
    Trust is earned.. You don't need a rank to show that you're trusted. If you're trusted, people will know it as you'll prove yourself within the community.. Adding a rank like this is kind of pointless when we have plenty of Supports. As it's basically just Support. I know some people want recognition for their efforts within the community, this rank isn't really going to change that. It just sounds like a massive waste of resources for a slight ego-boost for the few players who truly deserve the rank. As for the Gambling aspect for Middlemanning etc.. The Gambling is 100% safe and no middleman is required. Jaedmo
  6. 8 points
    In-Game Name: NemesisAge: 23Timezone: GMT+00 (UK)Why do you want to be Support?: I want to be support, because I enjoy everything about the server, and want to help as much as I can, in keeping the upward growth of the server, and ensuring that all of our players, old & new, enjoy their stay here at Ataraxia. Whether that be helping new players, or returning players who need a slight nudge in the right direction to get started, helping out with hosting fun events, and just generally making sure everybody here has a great time, and knows they are able to come to me or any of the staff team for assistance. What experience do you have?: I have been playing RS since roughly 07-08, I've learnt a lot of things in my time on the game, varying from game knowledge, to how some people may react to specific things, this has gave me an ability to have a deep understanding knowledge of the game, and also the ability to empathise with other players when they are in need of aid, and be able to help solve their queries as quickly and swiftly as possible. I've also spent many years during that time period on RSPS, being staff on a select few, which has gave me the pointers I needed to be able to bring my best self to the table for Ataraxia. Providing a professional and friendly service at all times. Why should we pick you instead of someone else?: I feel you should pick me over someone else, because I am always striving to ensure that players with questions/queries are answered and have an amazing time here, I also see myself as an easily approachable person, and easy to get along with, which I feel is a huge factor when you are looking for an in-game staff member. Somebody who is out-going and easily approachable by newer players, able to provide them with the knowledge they need. How much free time do you have?: I have roughly 10-12 hours per day of free time. This is subject to change in September when I begin my university course - But i will still have 6+ hours and all-day on weekends. Other notes: Please note, I have been active in-game over a week longer than I made my forum account. As i had issues first making my forum account therefore it was delayed, I hope this does not affect my application, however I understand if it does, and will not be deterred to try again at a later date. Many thanks for reading my application.
  7. 8 points
    Ataraxia Updates #18 - Skilling Contracts - LMS Modifications - Decimation, Annihilation & Obliteration (i) - More Balance edits - Dungeoneering Fixes - New Skilling Teleports!!! [+] General Changes - Wyson the Gardener has been added! You can now exchange your Mole parts for Bird's nests, find him at Falador Park - The Barrows puzzle interface will now remain open during combat - Ghostly essence drop rate has been lowered from Pest Control - DFS rate has been lowered from Pest Control - You now receive "runes crafted" when crafting Soul runes - Hybrid LMS is now simply welfare gear (Mystic) - Gregorovic is now weak to Stab/slash attacks - Araxyte Arrows have been slightly buffed - Crossbows now attack 1 tick faster - Noxious scythe has been slightly buffed in accuracy - Xmas scythe bonuses have been changed to match the balancing changes - Reaper Hood has been adjusted to become best-in-slot - Buffed Ring of Wealth (c) to become best-in-slot - Helwyrs Magic defence has been increased - Twin furies Magic defence has been slightly lowered - Drygore Rapier/Longsword have had their Strength bonus slightly lowered - Reaper necklace has had it's Ranged strength bonus increased to match Farsight Blood sniper - Amulet of Souls has had it's Strength bonus slightly increased and had Ranged strength bonus added - Kalphite rebounder has now got 10% less Magic damage - Deathtouch bracelet has had it's Ranged accuracy boosted to match other Combat styles - Superior vesta's spear now shares the same spec as the regular spear - Slayer experience rates have been lowered.. Especially Sophanem slayer dungeon rates. - Ironmen can now use ;;spin & earn spins daily as well as claim Double keys tokens - Dungeoneering Gorajan equipment is now tradeable - Araxxor KC has been added to the Boss kill log - Lottery bets are now limited to 1 account per IP/MAC - Platinum Instances are now single combat only - Something a few of you may dislike, but it's for the betterment of the server.. Vote parties now only reward those who have voted in the last 24 hours - You can no longer light fires at ;;home - Sophanem NPC kill counters have been added - Ironmen can now collect flour from ;;home with Pots - Aggression pot effects will now expire when you die - Bonfire boost will now reset the timer when bonfiring while already boosted - Pets have been disabled in LMS - Zerker mode has been disabled in LMS, Pure-mode has been added & Boxing mode - You can now eat Purple sweets - Silverhawk Boot parts can now be converted to Feathers - "The End" rotation for Vorago has been temporarily disabled - Imbued gear is now 10,000 chime rather than 15,000 - Bork is now only assigned to you from the Reaper if you are able to do it, not if you have killed it recently. [+] Squeal of Fortune Changes - Uzi has been looking into ideas to liven the Squeal of Fortune a little bit. There's still ways to go, and it's still early days but this is what he thought of! - Whenever an Elite skilling set (Golem, Camouflage, Trapper, Gorajan, etc..) is rotated into the Squeal of Fortune, relevant Animation boxes for that Skill will be also. - So as the current rotation is the elite Mining set, Magic Golem, you can now temporarily receive: Headbutt, Chi-blast, Blast & Strongarm Mining animation overrides! Also, claiming the box will give you $2 towards your Donation total. - Squeal of Fortune is something we'll be editing a lot in the near future.. Tired of seeing shit stuff on it.. Amirite. [+] Skilling Teleports - Each teleport obviously has many more options within.. New ones include: - Prifddinas Fishing Area, Mining Guild, Desert Quarry, Rune essence mine, Prifddinas ore mine, Prifddinas Seren stones.. Best of all, Farming now contains EVERY Patch you'll need.. - This should help new players navigate the map in search for the best experience rates! Enjoy, thanks to E36 and Lare for their awesome efforts here. [+] Skilling Contracts - Speak to the "Survival expert" at home to obtain a skilling contract - Get rewarded every time you complete one (and achievements!) - You can reset your contract using points and viswax - Daily tasks are now obsolete and have been replaced by this - New perk "Skilling Addict" [+] Dungeoneering Fixes - Fix to Sagittarius being bugged on 1hp - Fixed Sagittarius doing low damage during the Arrow rain special attack - Fixed not being able to reach objects on the Dungeoneering doors - Fixed an issue with Gatestone taking laws when you spam click it - Hopefully fixed lever puzzle issues [+] LMS Modifications - Zerker mode has now been removed from LMS. - Pure mode has been added to LMS (@E36)! - Fisticuffs mode has been added to LMS (@Arachnid)! - Prayers have been enabled in LMS again! However, you can't use protection prayers. The new rates are: Dharok's (25%) Tier 80 (10%) Tier 90 (5%) Hybrid (30%) 1 Defence Pure (members) (20%) Fisticuffs (10%) Suggest new LMS loadouts here! [+] Decimation, Obliteration & Annihilation - Decimation, Obliteration & Annihilation now all degrade to Dust - You can no longer use the Decimation special attack on a regular Decimation weapon - You can now use the Imbued gear from Hazelmere at ;;market to Imbue them - This makes the weapon Imbued, giving it bonus accuracy & strength as well as allowing you to repair the item - This also allows you to use the Decimation special attack - The imbued versions are untradeable, meaning if you'd like the extra bonuses, repair ability & special attack, you must imbue it. [+] Bug Fixes - Nex instances and the issue with Nex spawning twice should be fixed - Soul Siphoner now properly heals 25% more.. Instead of doing 25% more damage.. Oops. - Hopefully fixed the Deadlock null (everything stops working within instancing). Arham nailed this down to an issue with performance in Dungeoneering. It should now be fixed. - ;;itemdrop is now functional - Helwyr will now work for the Trivia question: "Name one of the Heart of Gielinor bosses" - Araxxor pets... Have been fixed. - Fix to Lottery only giving free Investor bets - Strongarm Resting donation will now properly award you the animation override - Fixed a few more smuggles into/out of LMS - Fixed smuggles into Dungeoneering Credits: Jaedmo, Arham 4, lare96, _jordan, Xenthium & Noele Ask the developers questions here!
  8. 6 points
    Ataraxia Updates #43 - Juju Potions - Bug Fixes - Mystery Box additions - Skilling contract edits! [+] General Changes - Added ;;hidefamiliaroptions or ;;hideoptions shortcut, Command for hiding familiar and pet options - Made barrows tunnel multi-combat area. - Added araxxor base enrage limit of 300. - Skilling contract gathering contract amounts edited to be similar/equal time to the artisan skills - Added Seiryus claw to ED1 mobs & bosses drop table - Added Seiryus fang to Bryll Thoksdottir for 100k dung tokens. - Invention blue prints will now reset on game mode change. - Added Telos drop simulator ::simtelos (Kills 1 - 1000) (Enrage 0 - 4000) (Streak 0 - 100) - Doubled the max charges of augmented items that don't use the universal charge system [+] Juju Potions - You can read all about Juju potions here: [+] Bug Nuke Minigame/Boss Fixes - Fixed RoTS not being able to start if the team size is bigger than two players. - Fixed barrows dig option not letting you inside the tomb and saying "you find nothing!". - Fixed Hardmode Vindicta not counting for reaper task. - Fixed The Violet Lotus miniboss spawn location. - Made elite dungeon bosses and minibosses freeze immune. - Fixed Muspahs not always counting for slayer task. - Fixed Kurask combat animations. - Fixed the Magister collection log. - Added correct handling for stackable items in collection log. - Fixed Kalphite Queen teleport location on new interface. - Fixed RoTS collection log not registering all drops. - Made it so you cant summon pets/familiars inside Fight Cave. - Fixed new Rax interface dead click areas. - Fixed Vorago instance costs (3m, 1.5m with perk). Skilling Fixes - Fixed not being able to create "Titans Constitution Scroll" from any of its possible pouches. - Fixed Fletching not checking if player has enough inv space. - Fixed agility pyramid planks getting player stuck. - Fixed agility pyramid ledge getting players stuck. - Added correct skill requirements to milestone capes. - Fixed not being able to disassemble ores sometimes. - Fixed silver crafting animation. - Fixed arrowheads Smithing requiring two bars instead of one. - Fixed Platebodies Smithing requiring three bars instead of five. - Fixed the "walk across" shortcut for red dragons in Brimhaven dung.'} Combat/Item Fixes - Fixed Masutas warspear cone attack. - Increased the cone attack for weapons to hit the correct area targets (See gif below). - Fixed overload salve not giving potion timers. - Fixed Ascendri Bolts giving full damage on bows other than Ascensions. - Fixed not being able to spawn Zaros godsword special attack sometimes. - Made weapons/armour degrade only if your under combat. - Fixed Shieldbow sight not working for Elder shieldbow. - Fixed augmented spirit shields effects. - Fixed prayer restoring effect from necklaces/aura for ash scattering. - Fixed heal other spell. - Fixed Staff of light passive effect of not consuming runes when casting a spell. - Made Elite armour/weapons not degrade from dying inside Elite Dungeons. - Fixed Celestial handwraps stats - Fixed Soul split heal (made it RS3 heal rate +50%), It was healing WAY more than it should have been. - Fixed an error in drain rate calculation it will now not include drain rate for items that don't use the universal charge system. Miscellaneous Fixes - Fixed the add item method to 100% insure the player gets the item if their inventory is full (fixing herb box etc etc). - Fixed tormented demons weird text. - Fixed vote not giving players items if they dont have space in their inventory. - Fixed Auburys apprentice perk not working for rune pouches. - Fixed God Wars Dungeon altars. - Fixed filter chat mesages options not saving on logout. - The "Withdraw-to-bank" option on the trisk key bag will no longer reset when its contents are deposited - Bowstring will now be given as a possible reward from completing contracts - Skillchompas have been nerfed when Woodcutting (same as the Mining nerf) - You can now do ;;ltp to teleport to the last location you clicked on the Teleport Interface - Dragon platebody shards/parts are now worth 3M. Dragon platebodies are now worth 10M. Karil's pistol crossbows are now worth 1.5M each Credits: lare96, Xenthium, Armark1ng, Kirito & Jaedmo
  9. 6 points
    Staff Updates 7th August 2019 @C J has been promoted to Global Moderator CJ was promoted to Global moderator due to his valuable commitment to Ataraxia. He has shown that he is well capable of making decisions and is insanely knowledgeable of the game. Always willing to get on in a heartbeat should anyone need his help. Top bloke. Congratulations on the promotion. @imagine dat has been promoted to Game Moderator Imagine was promoted to moderator after hours and hours of slaving as a Support. Since that time he has improved a lot and has a great knowledge of the server. He consistently showed us that he is putting in heaps of effort to better himself as a person and as a staff member. Congratulations on the promotion. @Krittur has been promoted to Server Support After seeing Krittur had applied we already knew he was someone we were interested in. He is always online and helping whenever he can, and now with Support he can project that even more. I see a lot of potential with him. Congratulation on the successful application. @kevinnothell has resigned from Server Support Kevin was promoted alongside Krittur but unfortunately decided after a short ride he wasn't as keen anymore. We respected his decision to resign and appreciate all the help he has given us in the space he was there. You were very valued in the team 🙂 Best of luck in future endeavours. @E36 has resigned from Global Moderator This was inevitably going to happen at some point. Anyone that knows E personally knows he is an insanely fun, enjoyable person to talk to and get to know. I fucking love this guy. No homo. He has been by my side on here for years, from regular players in Duel Arena to side by side as staff. We witnessed the destruction of version 1 due to his hands, and yet still kept him around. I remember being on call with him for hours on end with Uzi as his kids harassed him while we trolled and messed around. Unfortunately he has run into life issues and no longer can find the time to continue being staff on the server. He is by no means quitting! Not under my watch 😛 You've done a lot for this team, and server. A lot more then people know. Much love and goodluck with real life 💗 @Witt has resigned from Game Moderator Unfortunately Witt has resigned from Moderator due to not feeling motivated to log in anymore. He decided that he would rather step down and open a position rather then wait for the flare to get back into it. He put in a lot of hours and work for us which, of course, is super appreciated. Wish you the best outside of Atar. We'd welcome you back with open arms ❤️ @Debuff was demoted from Server Support While Debuff's promotion was short-lived, he did help whenever he was online. We appreciate all that you did. Unfortunately, we decided that Debuff wasn't fit for the purpose we were after at the time. Although, that being said in future I'm sure we can revisit 🙂 Regards, Milo, Jaedmo, Uzi and Node
  10. 6 points
    Ataraxia Updates #15 - Off-hand T90 Imbued weapons - Ectoplasmator - New Perks in Store - Barrows Amulets - Aggression Potions added everywhere!! [+] General Changes - All seismic wands now degrade properly - Razorback gauntlets now degrade properly - Decimation now degrades properly - Hardmode Twin furies will now drop 1-3 seals - Hardmode Greg now drops 1-3 seals - Hybrid game mode is now Staff of Light instead of Chaotic Staff, hopefully this leads to some more interesting games - ;;checkcreation command, allows you to check when you created your account - Scattering ashes now counts for total bones buried - You can now check Superior PvP Armour's charges - King of the Skill accounts can no longer use Last man standing - You can now use Karil's pistol/off-hand pistol to make a Corrupted repriser - Decimation has got a new Special attack, use your Special for a whirlwind of arrows thrown at your opponent for devastating damage - Supply cache will now give 2 Aggression potions - Voting has been buffed, you now have a much higher chance of receiving the Deathtouched dart & Spins, as well as a 40% chance to get a Mystery box instead of 30% - Your Fight Kiln/Fight caves runs are now timed, this will hopefully be an Achievement feature to beat x-times when this is added to more Bosses - Books of Knowledge will now give a warning when stacking Bonus EXP time - You can no longer pick up items while Teleporting - EXP Boost will now show the expiry based on Time rather than Minutes - Bob barter and Druid have been added to the Platinum & Diamond zones - Aggression potion rewards from LMS increased substantially - Ring of Death, Amulet of Souls, Deathtouch Bracelet & Reaper necklace are now tradeable - Drop catcher now has description on ;;perks - Rax arrow drop amount has been increased from Corpse Spiders - Aggression potions added to Vote/chime shop - Blade of Nymora rebuffed, the nerf was too substantial and it has been edited to somewhere in between - Drop Catcher and the Skipper will now both be on the Store and properly functional - Removed Santa Hats from Mystery boxes - Ended the chance of a Big Christmas Present from high level PVM - Added Aggression potions to Mystery boxes - Slayer experience has been increased for creatures on task that have higher Hitpoints, hopefully this substitutes for Boss tasks - Added Hydrix bolt tips to Araxxi's drop table - Removed majority of the troll drops from NPCs, they were pointless, some were adjusted as they are still useful - Added Range strength to Reaper hood so it can compete with Sirenic mask - Khopesh of the Kharidian is now Tradeable - Added Seren stones to Diamond Zone - Added Morchella mushrooms to Slayer drop tables for Ironmen - Boosted Polypore dungeon stock - You can now chime Essences from GWD2 - Anima core pieces are now all the same prices when chiming - Morrigans weapons now sell for more chime - You can buy Proselyte and Initiate from Sir Tiffy Cashien at fally park - You are now warned when you're Away-From-Keyboard and going to be kicked for inactivity - Ectoplasmator full functionality - Barrows amulets added to skip barrows brothers - You can now only have 1 clue scroll at a time - Unholy Symbol and Iron boots added to unlimited stock in Grand exchange for Clues [+] Ectoplasmator - Ectoplasmator functions similarly to a Bonecrusher but it's for Ashes! - [+] Voting Shop Rework - The Vote shop hadn't been edited in too long! It's been revamped and hopefully encourages you all to Vote more! [+] Off-hand T90 Imbued Weapons - You can now buy the "Imbued Gear" from Hazelmere or Party pete and attach it to Off-hand T90 weaponry - This will make that piece (Imbued) boosting it's power level 07f0e2be29b5bb4e71a5f9cc342c46df.mp4 [+] Bug Fixes - 3rd Age Noxious Longbow no longer degrades to dust - All issues relating to leveling have been fixed, please notify us should you find anything - Aggression Potions now properly double with the Herbivore perk - Shift dropping an item twice will no longer destroy it - Decimation no longer turns into the noted version when degrading with perk - Morrigans Superior Jav/axe fixed Credits: Jaedmo, Arham 4, _jordan, lare96, Xenthium & Noele - Ask the developers questions here!
  11. 6 points
    Skilling contracts Recently, a post was created with the aim to boost GP profits from skilling. I kind of hijacked that topic with a small suggestion, and after valuable feedback from @lare96, @E36 and various others, I have decided to work on the details. This is the result. Enjoy! The purpose of what I am about to suggest is to draw more people to skilling, and to make it not “feel like a waste of time” because you’re not out there bossing and making money. Skilling should be decently rewarded, both in EXP as well as in GP. It should not be competitive with PvM and/or Slayer, but it should be brought closer. In addition, the vast supply of skilling resources (Bars, Logs, Bones etcetera) should be reduced, to make gathering these resources a thing newer players (and skillers) could do for money. Currently, the only thing for money that is non-combat is thieving. And let's be frank, it's quite shit. Please let me know if there is anything else you would like to see added, or perhaps even changed / removed. The addition of “The Master Skiller” Location: Home All donator zones Right click options: - Talk - Assignment/Contract - Rewards The amount of tasks a player can obtain per day is unlimited, just like with slayer. Possible Contracts: Processing tasks, such as smithing, herblore, fletching, crafting, cooking, should be way more common than gathering tasks, in order to boost a market for the supplies. I myself was thinking a 66.67% chance for processing, with a 33.33% for gathering. - Gather ... Produce (Herbs / Trees) (No other produce, nobody uses them) - Create ... (specific name) potion - Mine ... Ore - Smelt ... Bar - Smith ... Item - Cut ... Logs - Light ... Logs - Fletch ... Arrows / Bolts - Fletch ... Shortbows(u) / Shieldbows(u) -> need to find a way that this doesn’t block people with the fletching perk - Craft ... Item (dhide, molten glass, jewellery) - Fish ... Sea creatures - Cook ... Sea creatures - Make ... (Furniture name) - Catch … amount of creatures Task completion Rewards: - Base point reward: 10 - Every 10th: 25 - Every 50th: 75 - Every 100th: 125 Furthermore, when a player completes a task, EXP scaled off of players level (and gamemode) will be rewarded. Rewards from the Skilling Master - Summon me senpai ( 250 points ) Unlock Summoning tasks: When a summoning taskis received: Infuse 125 (specific) Pouches, upon completion, 50% of the used charms shall be reimbursed. Why 125? That's 5 full inventories when taking the charm, spirit shard and pouch into advance, and makes it easier to code the charm reward. This should be useful for those without the Treasure Goblin perk that for constantly fall short on charms. Not so useful for skillers that want to remain a level 3, hence the optional unlock - Aint got no time for that ( 200 points ) Block all lower tier assignments. This Blocks all assignments requiring a skill level lower than 40. - Aint got no time for that either (250 points ) Block all mid-tier assignments. This blocks all assignments requiring a skill level between 41 and 70. - Give me more! ( 400 points ) Extend all Assignments by 50%. The Assignment completion points remain the same, but all additional EXP reward increases by 50%. - 30 Access tokens ( 100 points ) These tokens will be used for the skilling zone described below. Each token will drain at a rate of one per minute, showing a similar mechanic to the Warrior Guild cyclops room. - Runespan Top Floor teleport tabs. ( 50 points each ) We all hate that walk from the Bottom floor, to where we actually want to be, right? - 100 Chimes ( 50 points ) Right, what is one of the reasons that people PvM? Chimes for days. I do not intend to make skilling as good as, or close to, PvM for chimes, but I like seeing chimes in here as one of the reasons to make these assignments worthwile. - 1000 Harmonic dust ( 150 points ) Want to get those Crystal tools, but don't have access to Priff? Or can't be bothered afking harps to get dust? There you go. New Skilling Area: Location: TBD Mechanic: Similar to the warriors guild. The Access Tokens, bought as a reward from completing assignments, are to be used for this area. They will of course be stackable and take up one inventory slot. The access tokens will automatically drain at a rate of one per minute. When you no longer have Access Tokens in your inventory, you will automatically be teleported to ;;home. Most importantly, what will this Skilling Zone include? - A farming area, containing a Tree Patch, Fruit Tree patch and 2 regular herb patches that speeds up produce growth to 0,25x RS times, as opposed to regular patches. Additionally, produce planted in these patches will not(!) be able to die. - A blood rune altar, a couple steps away from a bank chest. Perhaps with a chance of granting double blood runes? idk - A gem mining rock that does not deplete. This rock will have grant a low chance of obtaining an Uncut Onyx, and yes, an even lower chance (How does 1/20k sound?) of obtaining an Incomplete Hydrix. - A construction Dining Table spot that doesn't actually build the table. No more right-click removing! - Something for hunter -> Puro Puro impling spawns in a dedicated fenced-off area - A summoning obelisk that has a 10% chance of saving your charm when creating pouches. - A fishing spot that lets you eat the fish like fury shark would but a lower level spot like monkfish or so for not too much of a EXP boost while fully afk, until the character decides it’s time to take some rest - Trees that do not deplete, up to yew. And a couple magic trees that do deplete - A resource that awards the player with randomly given dragonhide, similar to the rocks and trees in ;;mz that award ores and logs respectively - The potion flask resource thing plus the pottery parts to turn them into potion flasks. (not the crystal flasks) While being present in this zone, Random Event NPCs will spawn at an increased rate in this, and have an increased GP reward. In the current situation, you can just ignore those NPCs and they de-spawn automatically.. They do not stop people from auto clicking etc, while they have such a great potential. As a slight rework as to their overall mechanic everywhere in the game, I suggest the following: If you ignore the NPC for more than two minutes, they will automatically teleport you to a caged area (NOT Jail) where your movement will be tracked and pinged to a Support/Mod/Admin. Perhaps to a separate staff-only discord chat, if such a thing could be synced? Two pings will be sent. 1) Player_Name has been teleported to the cage. 2) Player_Name has shown movement in the cage. Now, in order to boost the market for skilling supplies even more, I suggest a gradually implemented nerf on a bunch of PvM drops. The huge amount of resources currently being pumped into the game is near infinite, and makes them pretty much worthless. I suggest a 10% nerf per month, for the upcoming 4 or 5 months. I will aid / set up a list of all the OP supply drops. i.e. those Dragon Bones from corp.
  12. 6 points
    TokHaar-Hur Combat Level 140 Attack Style Melee Listed Weakness Magic > Easy to Soul Split or use blood spells on for healing. Extra Information This is the weakest offensive monster in the Fight Kiln. using Soul Split/Blood spells to heal off of them is suggested. TokHaar-Ket-Dill Combat Level 150 Attack Style Melee Listed Weakness Magic - specifically Water Spells Extra Information This monster requires a pickaxe (Rune or Dragon) to defeat. The player must hit the Dill with the pickaxe until its armour shatters. It is best to hit the Dill once and immediately move back into a safe-spot and await the Dill's Hp Bar to disappear before hitting it again; continue this process until the armour shatters. The Dill also has a stomp attack that cannot be defended against (it can even hit through the use of an Invulnerability Crystal). Using a prayer/curse near this monster while in combat could result in more frequent stomp attacks. TokHaar-Xil Combat Level 146 Attack Style Range Listed Weakness Crush (pray range (if needed) unless there are mages attacking you as well) Extra Information pray Accordingly if need be TokHaar-Mej Combat Level 146 Attack Style Mage/Melee Listed Weakness Range - specifically bolts. Make certain to remain out of melee distance. Extra Information Though it's a mage-first monster, it's melee attack can hit quite well and though it is a magic-based creature, using magic attacks will work. TokHaar-Ket Combat Level 180 Attack Style Melee Listed Weakness Magic - specifically Water spells. Extra Information If needed, using Soul Split/Blood spells to heal off of them is suggested. Pray Melee if need be TokHaar-Tok-Xil Combat Level 152 Attack Style Range/Melee Listed Weakness Crush. Pray range and melee out. Quick kill. Extra Information This is the only monster that is easier to kill with melee as opposed to using magic alone. Pray Range if need be TokHaar-Yt-Mejkot Combat Level 154 Attack Style Melee Suggested Kill Method Magic - specifically Water Spells. Extra Information If needed, using Soul Split/Blood spells to heal off of them is suggested. Pray Melee if need be TokHaar-Ket-Zek Combat Level 156 Attack Style Mage/Melee Suggested Kill Method Range - specifically bolts. (Ascension > Onyx (e) > Dragon (e) Extra Information If a Ket-Zek is in a wave and is not able to be safe-spotted for any reason, Though it is a magic-based creature, using magic attacks works quite well. Pray Mage, Flick Between Soulsplit and Reflect Magic TokHaar-Jad Combat Level 158 Attack Style Range/Mage/Melee Listed Weakness None. Jad can be taken down with any combat form you prefer. Extra Information Just like the Fight Caves Jad, it is possible to trap Tokhaar Jads behind the high rocks providing a moment to collect yourself, heal up, etc. For those who had a difficult time with the Fight Caves Jad, have no fear - Jads in the Fight kiln do not summon healers. It is simply a one-on-one match with each Jad. Only difference now is that you have to kill him five times throughout 36 waves to make it through to the boss for a chance at the Tokhaar-Kal. Har-Aken Combat Level 160 Attack Style Range/Mage/Melee Listed Weakness Head - Magic. Range Tentacles - Slash attacks. Magic Tentacles - Thrown items. Extra Information The head cannot damage you; it is what you are meant to attack in order to kill the boss. While you do not technically have to fight the tentacles, it does help to clear a corner out for you to reduce overall damage and is also a good opportunity to heal yourself through soul split or blood spells. ____________________________________________________________________________________________________________________________ Lava Crystals Throughout the Fight Kiln, various crystals will appear in the center of the area which can aid you in various ways. The following are the crystals and some information about them. Invulnerability Crystal The Invulnerability Crystal will, as one may assume, make you invulnerable to all attacks for approximately fifteen seconds. It is advised to collect all three of these. These spawn upon completion of Waves 1, 13, and 25. Restoration Crystal The Restoration Crystal will restore both Prayer and Life points back to their maxed state. It is advised to collect all three of these. These spawn upon completion of Waves 3, 15, and 27. Magic Crystal The Magic Crystal boosts Magic by 50% for 3.5 minutes, however it greatly reduces Defense. While not really a necessity for higher levels, one may hold onto a few for the boss fight. These spawn upon completion of Waves 5, 17, and 29. Ranged Crystal Like the Magic Crystal, the Ranged Crystal boosts Range by 50% for 3.5 minutes, however it greatly reduces Defense. Not really a necessity for higher levels, though one may hold onto one for Wave 33(four TokHaar-Ket-Zek). These spawn upon completion of Waves 7, 19, and 31. Strength Crystal Like the two before it, the Strength Crystal boosts Strength by 50% for 3.5 minutes, however it greatly reduces Defense. Not really a necessity for anyone with decent Fight Kiln melee stats/gear. These spawn upon completion of Waves 9, 21, and 33. Constitution Crystal The Constitution Crystal boosts one's max hit-point level to 50% above base level. Using doses of Saradomin Brew or even the Unicorn Healing Scrolls will heal one's hp up to 50% higher. It is advised to collect all three of these as they can be of great help during the Boss wave. These spawn upon completion of Waves 11, 23, and 35. ____________________________________________________________________________________________________________________________ Step-By-Step Wave Instruction Xil Attack The first ten waves are mainly focused on Range-based attacks. Range Protect/Deflect will be your main focus throughout these waves. Melee will be your main form of attack with a fair bit of Range as well. Wave One Monsters In Wave Two TokHaar-Xil, One TokHaar-Tok-Xil, Two TokHaar-Hur The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with your first crystal - an Invulnerability Crystal. It is advised to hold onto this for later use. Wave Two Monsters In Wave Two TokHaar-Xil, Two TokHaar-Tok-Xil, One TokHaar-Hur The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Wave Three Monsters In Wave One TokHaar-Xil, Three TokHaar-Tok-Xil, One TokHaar-Hur The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with your first Restoration Crystal. Advised to hold onto for later use. Wave Four Monsters In Wave Three TokHaar-Tok-Xil, Two TokHaar-Mej The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Wave Five Monsters In Wave One TokHaar-Xil, Three TokHaar-Tok-Xil, One TokHaar-Ket-Dill The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. This wave matches you up with your first Dill. One should only attack the Dill once all other monsters are down. It is advised to use the south side of the center wall to trap and attack this monster. Completion of this wave provides you with a Magic Crystal. One may hold onto these, specifically for the boss fight. Wave Six Monsters In Wave One TokHaar-Xil, Three TokHaar-Tok-Xil, Two TokHaar-Mej The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Wave Seven Monsters In Wave One TokHaar-Xil, Four TokHaar-Tok-Xil, One TokHaar-Mej The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with a Range Crystal One may hold onto these, specifically for waves with Ket-Zeks. Wave Eight Monsters In Wave Two TokHaar-Tok-Xil, One TokHaar-Ket-Zek (SE) The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. This wave matches you up with your first Ket-Zek. Simple to range out while wearing gano + praying mage protect/deflect, this monster can be saved for last. Wave Nine Monsters In Wave Six TokHaar-Tok-Xil The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with a Strength Crystal. I don't really know of a reason to keep this crystal, however, one may do so if they wish. Wave Ten Monsters In Wave One TokHaar-Tok-Xil, One TokHaar-Jad (SW) The red circle in the image above indicates where one should stand at the start of the wave. Once the Tok-Xil steps into place at the rock, simply melee him out and quickly return to your starting position. Now, it's just like Jad in the Fight Caves. Step out (make sure to be out of melee range) and switch prayers based on his attacks. If needed, one can step back into starting position to collect or heal oneself. Upon completion of this wave, there will be a cut-scene to usher in the next set of waves. Our Mej Wish To Test You The next ten waves are mainly focused on Mage-based attacks. Mage Protect/Deflect will be your main focus throughout these waves. Range will be your main form of attack with a bit of Melee as well. Wave Eleven Monsters In Wave Four TokHaar-Mej The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with a Constitution Crystal. It is advised to hold onto these as they can be of tremendous help during the boss fight. Wave Twelve Monsters In Wave Two TokHaar-Tok-Xil, Two TokHaar-Mej The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Wave Thirteen Monsters In Wave Two TokHaar-Mej, One TokHaar-Ket-Zek (SW) The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with your second Invulnerability Crystal. Again, it is advised to hold onto these for later use. Wave Fourteen Monsters In Wave Two TokHaar-Mej, Two TokHaar-Ket-Zek (SE and SW) The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Wave Fifteen Monsters In Wave One TokHaar-Tok-Xil, Two TokHaar-Ket-Zek (SE and SW) The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with your second Restoration Crystal. Again, it is advised to hold onto these for later use. Wave Sixteen Monsters In Wave One TokHaar-Tok-Xil, Two TokHaar-Mej, Two TokHaar-Ket-Zek (SE and SW) The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Wave Seventeen Monsters In Wave One TokHaar-Tok-Xil, One TokHaar-Mej, Two TokHaar-Ket-Zek (SE and SW), One TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with your second Magic Crystal. Again, one may hold onto these specifically for the boss fight. Wave Eighteen Monsters In Wave Two TokHaar-Tok-Xil, One TokHaar-Mej, Two TokHaar-Ket-Zek (SE and SW), One TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Wave Nineteen Monsters In Wave Eight TokHaar-Mej, One TokHaar-Ket-Dill The red circle in the image above indicates where one should stand at the start of the wave. The wall east of you is a high wall - nothing can range/mage over it. It is advised to take no more than one step outside this spot to ensure the monsters behind the west wall cannot hit you. Completion of this wave provides you with your second Range Crystal. Again, one may hold onto these for use during waves containing Ket-Zeks. Wave Twenty Monsters In Wave One TokHaar-Ket-Zek (SE), One TokHaar-Jad (SW) The red circle in the image above indicates where one should stand at the start of the wave. Once both monsters take their places on the opposite side of the rock, you're free to take them out in the order of your choosing. Upon completion of this wave, there will be a cut-scene to usher in the next set of waves. Out Ket Are Coming The next ten waves are mainly focused on Melee-based attacks. Mage Protect/Deflect will be your main focus throughout these waves. Mage/Range will be your main forms of attack with a fair bit of Melee as well. Wave Twenty-One Monsters In Wave Twelve TokHaar-Hur The red circle in the image above indicates where one should stand at the start of the wave. After around three seconds, one should begin to follow the path outlined in yellow, effectively trapping all monsters on the opposite side of the Eastern Wall It is now possible to safe-spot mage these off (perhaps using Soul Split or Blood spells to heal up if needed). Completion of this wave provides you with your second Strength Crystal. Again, I don't really know of a reason to keep this crystal, however, one may do so if they wish. Wave Twenty-Two Monsters In Wave Two TokHaar-Hur, Two TokHaar-Ket, One TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. After around three seconds, one should begin to follow the path outlined in yellow, effectively trapping all monsters on the opposite side of the Eastern wall It is now possible to safe-spot mage these off (perhaps using Soul Split or Blood spells to heal up if needed). Wave Twenty-Three Monsters In Wave Two TokHaar-Hur, One TokHaar-Ket, Two TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. After around three seconds, one should begin to follow the path outlined in yellow, effectively trapping all monsters on the opposite side of the Eastern wall It is now possible to safe-spot mage these off (perhaps using Soul Split or Blood spells to heal up if needed). Completion of this wave provides you with your second Constitution Crystal. Again, it is advised to hold onto these as they can be of tremendous help during the boss fight. Wave Twenty-Four Monsters In Wave One TokHaar-Tok-Xil, Four TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. Simply melee-out the ranger, then follow the path outlined in yellow, effectively trapping all monsters on the opposite side of the Eastern wall It is now possible to safe-spot mage these off (perhaps using Soul Split or Blood spells to heal up if needed). Wave Twenty-Five Monsters In Wave Two TokHaar-Tok-Xil, One TokHaar-Ket-Zek (SE), Two TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. Melee out the first ranger, then follow the path outlined in yellow back to the north side of the center wall. Completion of this wave provides you with your final Invulnerability Crystal. Again, it is advised to hold onto these for later use. Wave Twenty-Six Monsters In Wave One TokHaar-Tok-Xil, Two TokHaar-Ket-Zek (NE and SE), Two TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. Melee out the first ranger, then follow the path outlined in yellow back to the north side of the center wall. From this point on, you should be able to finish off the wave with only one monster attacking you at a time. Wave Twenty-Seven Monsters In Wave One TokHaar-Tok-Xil, Two TokHaar-Ket, Two TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. Melee out the first ranger, then follow the path outlined in yellow to the south side of the center wall. This should trap the Ket-Zek as well as the meleers, thus, one can simply mage out the melees, then range out the Ket-Zek. Completion of this wave provides you with your final Restoration Crystal. Again, it is advised to hold onto these for later use. Wave Twenty-Eight Monsters In Wave Six TokHaar-Ket-Dill, One TokHaar-Ket-Zek (NW) The red circle in the image above indicates where one could stand at the start of the wave. The blue lines are the invisible beginning/ending grounds for each Dill. The green lines are the route you will take to begin the wave (will be explained below). For example: If you're standing on the west side of the east blue line, the NE Dill will not attack you, however, you're now in the territory of the NW Dill. At the beginning of the wave, turn Mage Protect/Deflect on and stand at the indicated space in the image above. 1) Wait until the NE Dill attacks you, then run north (on the east side of the rock wall) - this may or may not trap the Dill on the wall's edge. 2) From there, run to the NE corner (this will bring the Ket-Zek closer to where you will end up). 3) Then run SW as indicated in the image above and wait for the NE Dill to attack you. 4) Now, return to the northernmost space on the east side of the rock - the Dill should be trapped and the Ket-Zek within ranging distance. Once you take out the Ket-Zek, your prayer can be turned off and now begins the tedious process of taking out the Dills. To try and keep minimal the damage one will take from these monsters, the trick is to hit them once with a pickaxe, then immediately step away. Once the hp bar has gone, do the same thing - continuous process until the armour shatters. *If your familiar attacks and keeps the hp bar active; simply wait ~4 seconds from your last attack and strike it again* Next comes the NW Dill. The NE blue line indicates the territorial line for the NE and NW Dills. You want to cross the blue line (stand on the west side of it) to attract the attention of the NW Dill. Once he gets close enough to you, step back behind it. Once he's close enough - strike him with a pickaxe and step back. Again, continue the process until the armour shatters and take him out. Same for the final two sets of Dills. The W blue line is the territorial line for the SW Dills. Do the same as above. Finally comes the SE Dills. The SW blue line is the same for them as the blue lines were for the others. Follow the same process until the wave is complete. *Titan & Pack-yaks attacks CAN be used to hit through the armour of Dills* Thanks Vise for letting me know of yaks, did not know. Wave Twenty-Nine Monsters In Wave Six TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. From there, follow the path outlined in yellow to trap all six monsters behind the wall. Use this time to Soul Split/Blood spell heal if needed, otherwise they're easy targets to mage out. Completion of this wave provides you with your final Magic Crystal. Again, one may hold onto these specifically for the boss fight. Wave Thirty Monsters In Wave One TokHaar-Jad (SW), Three TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. Use Melee-Protect/Deflect or Soul Split to mage out the NE + NW monsters. Now take out Jad, leaving the final melee to allow for a bit of Soul Split/Blood spell healing after. Upon completion of this wave, there will be a cut-scene to usher in the next set of waves. Kill My Brothers Before The Lava Consumes You The next three waves each focus on one specific attack style. 31 - Range 32 - Melee 33 - Mage Wave Thirty-One Monsters In Wave Four TokHaar-Tok-Xil The red circles in the image above indicate where one could stand at the start of the wave. Simply Protect/Deflect Range and kill them off one at a time. Completion of this wave provides you with your final Range Crystal Again, one may hold onto these for use during waves containing Ket-Zeks. Wave Thirty-Two Monsters In Wave Four TokHaar-Yt-MejKot The red circle in the image above indicates where one could stand at the start of the wave. Protect/Deflect Melee/Soul Split and mage them off one at a time. Wave Thirty-Three Monsters In Wave Four TokHaar-Ket-Zek (Good wave to make use of a Range Crystal) The red circle in the image above indicates where one could stand at the start of the wave. Once the southern Ket-Zeks are trapped behind the center wall, move one space east, then run one space west of your starting position. You should now be able to range the NW Ket-Zek while still having trapped the two southern ones. Once the NW Zek is gone, you should have only one attacking you at a time from here on out. Move north a bit and range out the NE Ket-Zek. Then take out the SE and finally the SW. Completion of this wave provides you with your final Strength Crystal. Again, I don't really know of a reason to keep this crystal, however, one may do so if they wish. Upon completion of this wave, there will be a cut-scene to usher in the next set of waves. We Remember Their Shapes The final three waves prepare you for some good fashioned tactic fighting, all three of which include at least one TokHaar-Jad. Wave Thirty-Four Monsters In Wave One TokHaar-Tok-Xil, One TokHaar-Jad (SE), One TokHaar-Yt-Mej-Kot The red circle in the image above indicates where one should stand at the start of the wave. Once the Jad is trapped behind the rock, move one space east, forcing the ranger to move north. Take out the meleer followed by the ranger. Now it's just you and Jad again. Wave Thirty-Five Monsters In Wave One TokHaar-Tok-Xil, One TokHaar-Ket-Zek (SE), One TokHaar-Jad (NE), One TokHaar-Yt-MejKot The red circle in the image above indicates where one should stand at the start of the wave. Right before the wave starts, use an Invulnerability Crystal and take out the ranger as quickly as possible. Once the ranger is down, follow the path outlined in yellow to the space west of the center rock and take out the meleer. Once the meleer is down, put on your range set-up, take ONE step straight west, and long-range the Ket-Zek. Once the Ket-Zek is down, it's you and Jad once more. There are technically three other ways of doing this wave as outlined in the video below SPOILER: Completion of this wave provides you with your final Constitution Crystal. Again, it is advised to hold onto these as they can be of tremendous help during the boss fight. Wave Thirty-Six Monsters In Wave Two TokHaar-Jad (SW and SE) The red circle in the image above indicates where one should stand at the start of the wave. Once both Jads take their respective positions on the south side of the center wall, simple take take one out, then the other. Upon completion of this wave, there will be a cut-scene to usher in the final wave. One Final Challenge This is the wave you've been waiting for - the Boss wave Clawing your way through tentacle after tentacle of which use mage and range (melee if you're within distance). Can you endure this chaotic mass of attacks and leave victorious? (Using a Magic Crystal at the start of this wave can be of tremendous help) Wave Thirty-Seven Monsters In Wave One Har-Aken, Many Range-Tentacles, Many Mage-Tentacles The best place to remain on this wave is along the wall (specifically the area outlined in red). You want to try and find a corner with as few tentacles as possible. While one need not attack the tentacles, it does pass the time and allow for one to carve out a corner where they're free of attacks. You want to range the Magic tentacles and melee the Range tentacles. Once Har-Aken (the head) pops up, switch over to your mage offense (perhaps activate a magic crystal if you wish) and begin the attack process. NOTE - Har-Aken will NEVER spawn north. Har-Aken will pop up approximately every 45-75 seconds so be on the move to make sure you don't miss him. One lost opportunity could be the difference between dying right at the finish and coming out victorious. its suggested to stand in the center on on the south wall and take 2 steps forward to be in its draw distance and run back and forth to find out Har-aken's spawning as his locations are random, there is no set pattern. ____________________________________________________________________________________________________________________________ Rewards TokHaar-Kal-Ket (Melee Cape) TokHaar-Kal-Xil (Ranged Cape) TokHaar-Kal-Mej (Magic Cape) ____________________________________________________________________________________________________________________________ Credits: https://www.tip.it/runescape/ http://runescape.wikia.com/wiki/ http://runescape.com
  13. 5 points
    Hey guys so this is the complete list of updates and fixes involving the website so far, from beginning to present. It not much at all, very small list compared to what needs to be done, but the amount of work gone into each small detail is nuts, especially since I've done it from the ground up with virtually no help, making everything custom and tailored to Ataraxia. I know this isn't even the full list and I'm missing out a lot. However, I hope you enjoy seeing what I have done. I'm happy with how much has progressed over the course of a few months. Updates: - Setup new dedicated webserver + configured entirely new environment to run on from scratch - Setup RAID storage (we have redudant storage to recover from any data loss basically) - Wrote a new automated backup system from scratch for both gameserver and webserver. These run every 12 hours - Installed Invision and updated to latest version - Implemented new registration form for forums - New forum theme implemented (Thank you Titanium) - Setup failover network (if webserver / gameserver networks goes down we have another network to use as a failsafe to minimise downtime) - 3 layer DDoS protection configured - Firewall setup - Network optimised - Setup a new system for Developers & Admins to interact with gameserver and webserver if I'm not around - Hiscores added - IPMI interface configured (If either server takes critical failures and are failing to boot or anything, I can still get into contact with the machine and perform wizadry) - New database structure implemented - Vote rewards changed from 1 VP per site to 2 VP per site as we only have 3 sites (Again, thank you Armar) Fixes: - Fixed forum registration error "you are not permitted to register here" > This was caused due to Invisions spam email blacklisting, if your email flags as spam it instead goes to moderation for review and approval. - Fixed specific forum posts unable to load - Fixed voting - Fixed voting issue where you couldn't claim due to spaces in your name (Thank you Armar) - Fixed the multitude of reasons causing the system to hang and site to go down (this took hours to fix so im not going to go into details) - Fixed CAPTCHA issue & added questions to registrations - Spambots now get insta-banned on forums - Fixed normal members able to access restricted content on main site (2595 hax) - Fixed Hiscore indexing to update faster upon user logout from in-game - ALL user & groups have had permissions for forums reworked and fixed - Two-factor authentication enabled (you can set this up from your account settings on forum) - If you are given a warning or punishment on the forums, you are forced to read and acknowledge the situation before being able to post again (so you can't cry your way out of your own decisions) - Fixed routing issues with webserver - Fixed packet loss issue with gameserver > Some people were complaining that they kept dcing but not everyone. Found we had some packet issues which has now been fixed! Anything happens after this, most like your end. - Fixed SSL > Website was not redirecting to HTTPS on every request. Has been fixed. - Fixed a handful of security issues with the servers - Fixed our verification emails not working > This also allows password recovery to be available without needing to wait for staff - Fixed Hiscore crash when searching for non-existent player > This would cause the webpage to 400, fixed by tweaking the config ------------------------------------------------------------------------------------------------------------------------------------------ The credits here will have to go to Myself and @armark1ng mainly. Without Armar helping me edit the source for Hiscores and Voting you guys wouldn't have had those features. So a massive thank you my man, you're a legend. Props to Titanium as well for being a lad on helping me with the qualms I had in terms of the website itself and getting stuff done for us. Crazy to think when I came here ~3-4 years ago starting as a junior support tech, barely knowing anything about servers or networks etc, turning to a lead systems administrator setting up full on corporate infrastructures IRL full time and for Ataraxia. I've learned so much on the way and a lot of it Ataraxia gave me so thank you all for sticking with us, a big thank you. Much love from me and the staff team ❤️ - Many more things to come!
  14. 5 points
    Ataraxia Updates #28 - Account Pins - Quality of Life changes - Bug Fixes - Evil Tree perk - Updates teasers!!! [+] General Changes - You can now destroy your evil tree instance by right clicking the portal or leaving your instance after collecting your rewards - Entling can now change colours - Blade of Nymora/Avaryss are now rarer from Twin furies - Twin furies HM now deal more damage on auto attacks - Spawns of Dung monsters doubled in every room - You can now do Gargoyles in Platinum Zone instances - All players can use ;;ports to enter Ports - Supports/Moderators now have a Yell colour - Soul wars server announcement has been removed as the minigame is inactive and non-functional - You can now have 10 Presets instead of just 5 - The following potions have been added and drinkable from flask: Super Saradomin brew, Regular/Super/Supreme/ Ranging potion, Magic potion, Combat potion, Agility potion, Super zamorak brew & Every antipoison - You can now use a toolbelted pickaxe vs the Dills in Fight kiln - You can now type ;;hidepets to hide every player's pets (and your own) - The Collection log now displays the amount of an item you've received, not just that you've unlocked it - Added Papaya fruit drops to Sophanem Slayer Dungeon, Evil trees and Skilling contracts - You can now do construction with "Quick-ids", meaning you can press 1, 2, 3, 4 to build the object relevant to the number! - LMS games no longer show the Rarity of the loot, people didn't attend lower standing ones, the rewards for all will be reworked soon - You can now claim the Evil title through ;;titles, completing 100 Kills on an Evil tree unlocks this - You can now "Repair-all" at Bob, rather than repairing your items one by one, Bob will detect all of the items and Repair them at the same time - Adrenaline potions now have an effect timer before you can use another one again - ;;g1-4 now has 1.3x experience to match the Diamond zone bonus - You can no longer use Quick chat in the Friends chat - You no longer require Completing floor 50 for Completionist cape (t) - Divination teleports now display the Level alongside the Wisp Teleport [+] Account Pins - Due to the issues with Players losing their items and accounts to hackers abusing the fact they haven't changed password, we've decided to add a Pin system - The Pin system will come into action when you log on your account directly after the update, you must type a Pin, this pin is then saved to your account. - When logging in from a different IP/Mac address (from the original pin location), you will be required to enter the pin before your account is playable - If you forget your pin, you may change it and recover it within 3 days. Alternatively, you may ask a Staff member to help you reset it. - This is all for the security of your accounts, like 25% of you used Maclock, so Lare has worked on this. - It is compulsory but don't worry, you'll get used to it and it'll help keep all of your accounts secure. [+] Evil Tree Perk - Was meant to be added alongside the Evil tree release - "Tree Hunter" - $10 : - 25% More XP from Evil Tree related actions. - 2x Better chance at getting evil herbs, bark, and seeds - Free banking when fighting the Evil Tree - Free teleports to the Evil Tree [+] Bug Fixes - Evil tree should no longer randomly disappear - Evil tree instances will no longer delete when you log out - Special energy will no longer drain into the negatives - Dreadnips are no longer usable in New-old Dung - Rune pouch can now use all spells with runes in the pouch, before a few didn't work - Superior ports gear is now repairable as it should be - When switching gamemode you no longer lose your Tool-belted Tools - Guards in Varrock are now Pickpocketable - You can now eat Kebabs - Fixed issue with a Shop overriding existing ones - You can no longer attack Kuradal's Slayer monsters off-task - Kalphite King minions will now disappear on death of KK - You can no longer enter LMS on a brand new acc.. (Before tutorial) - Muspah slayer has been fixed - Auras no longer reset when entering LMS - Fixed players having attack options after exiting a LMS game - Fixed the issues coinciding with Barrows/Telos/Sophanem and claiming the same stuff/abandoning - You can now jump the Stepping stones in Kharazi - You can no longer bypass NPC requirements such as Slayer level/Slayer task using Aggression potions - The Dungeoneering shop at home that you can buy Keepsake-able gear from has been fixed - You can no longer trade ^ that armour - Evil Dust is no longer dropped by monsters/sold in shops - ;;G1-4 rate of catching fixed - Gamemode titles now work properly for Ironman modes [+] Coming Soon Oh we also have new client loading backgrounds: https://imgur.com/a/iRYv2VI (Can't post them all) Not a huge update, but this past fortnight has done wonders for our productivity. We've now got a great system to focus on the important things and we'll be implementing this system in patches to come. Credits: Jaedmo, lare96, Xenthium & Shnek Ask the developers questions here!
  15. 5 points
    YOU HAVE BEEN VISITED BY THE GOOD LUCK SHIBE! HAVE A WONDERFUL DAY! <3 @Snowie
  16. 5 points
    hey everyone flow here. so i have been thinking recently about some of the negative feedback on certain areas of recent updates and think it would be a great idea to have polls on future updates where the players would get to vote on some things for future updates. players would be more involved in the server and the changes to come and i feel it would help negate some of the negative feedback before hand if we were able to vote for what everyone as a community thinks would be best for updates. i agree some things are absolutely needed even if we don't agree 100% on it. But there are still quite a few things that i feel a majority of the players think is too much. this could also take some stress off our dev team as players would be able to give suggestions on how to futher improve on things they are working on. just a thought let me know what you think everyone. ❤️
  17. 5 points
    Hello! This is the guide to almost all trivia questions with their answers. There are only around 60 or so questions, and a few of them you'll likely never see because you're too busy conquering Ataraxia. Trivia rewards players with cash and trivia points. The amount of cash received depends on how quickly you answer! Most questions reward 375k, with some rewarding up to 562k*, and decrease in amount as you are in 2nd, 3rd, 4th place, and so on. Trivia points can be spent on various rewards inside the Trivia point shop; accessed through the Wise Old Man at home. Trivia shop rewards**: +Agile Top & Bottom Use ;;ans (answer) or ;;answer (answer) without the parentheses to answer the trivia as they come up! Windows users use Control + F to find trivia questions and answers. Mac users use Command + F to find trivia questions and answers. Linux users buy a different kind of computer or something. Idk how those work. Please remember that trivia answers are NOT case sensitive; you do not have to capitalize any letters. Updated May 6th, 2019 * I can't remember if the reward value is correct or not, so forgive me for possible incorrect information. ** Trivia shop rewards are subject to change upon release. In addition, the prices shown in the picture do not represent actual prices of items.
  18. 4 points
    Ataraxia Updates #44 - New Home/Donor Area - Uzi's Perk Shop Update - Hybrid Tokens Be sure to change your Home through ;;settings to access new home! [+] General Changes - Farming contracts will now work when collecting from Divine locations - Tarromins have been added to Herb boxes - Bronze/Iron bars, Normal/oak logs, Raw shrimp, anchovies, sardines, herring & Tin/Copper ore added to Grand Exchange unlimited items for Skilling contracts - You can now cook food by pressing "Use" on a fire - Bob has been added to ;;bossportals - Donor Zone teleports have been changed to the new Home area - All old Home/Donor zone areas have had NPCs/Objects removed - Reworked the Donor store & Uzi's perk shop - Pet perks now give $5 when redeemed rather than the amount donated when donated for - You can now choose your Task with the Perslaysion perk! - Aura effects no longer work in LMS and will not reset your cooldown - Cleaning cloth now costs 5 instead of 15 Vote points [+] Rare Item Token Store - The new shop contains everything Spring! [+] Hybrid Tokens Hybrid tokens are a new currency which can be obtained from certain bosses & activities and used to purchase T85 hybrid sets from the Hybrid armor shop. Hybrid tokens can be obtained from the following bosses & activites: Token drops are separate from the boss / activity drop table. Example: 1:35 = 1 in 35 chance of receiving drop. • Nex - 1:180 • Vorago - 1:35 • Araxxor - 1:60 • Queen Black Dragon - 1:350 • The Magister - 1:480 • Telos the Warden: - 1:75 • Nex: Angel of Death - 1:125 • Kalphite King - 1:180 • Barrows: Rise of the Six - 1:250 • Temple of Aminishi (Elite dungeon one) - 1:35 Why so rare? Hybrid tokens are intentionally very rare, as these armor sets will essentially be the new best-in-slot non-degradeable armor. The sets are non-degradeable, provide a health buff & when a full set is equip, all of your outgoing damage is buffed by 10%. The odds for each boss & activity have been calculated based on the average time each activity/boss takes to complete. You should treat obtaining these sets as a long term goal to work towards while doing general pvm/activities, because completeing one set of armor is expected to take 200-300 hours of pvm, regardless of the boss or activity. To add to this, both the tokens and armor are untradeable, so you must earn everything yourself. Vanguard: Trickster: Battle-mage: [+] New Home & Donor Zone Changes - This project has been under Development since October, 2018... Huge Credit to Xenthium for being the lead on it! - The idea of this new Home area was to bring the entire community together. Too many years were spent with the Donors hidden away in their respective areas skilling away. - This area has it all combined, and a nice little hub in the middle for everyone to hang out! - This home will be defaulted, however, you will all need to manually set your home to it from the current one! - It is still in the early stages, we want to make this as good as it can be for everyone, if you hate it, tell us. Navigate to the Discord Channel: #New-home-suggestions - The centre Fountain will provide you with: Bank, Grand Exchange, Teleports around the area & Boss portals & Best of all, the new Fountain of Goodwill! You can fill this for 2 hours of 1.5x exp - You will receive Experience bonuses in this area dependant on your Donor rank, Non-donor/Bronze/Silver/Gold = 1.1x, Platinum = 1.2x and Diamond = 1.3x - Accounts with under 72 hours playtime will have access to all Objects/NPCs except: Great white fishing, Dream tree & Banite rock - The following NPCs are at this Area: Father Aereck (Gravestone Options) Solomon (Donation/Cosmetic Options) Surgeon General Tafani (Healing) Kuradal (Slayer Tasks) Death (Boss Tasks) Cook (Recipe for Disaster Minigame) Lottery Coordinator (<-----) GIM Guide & Prestigious Paul (Group Ironman) Estate Agent (Home options) Party Pete (Vote shop) Diango (Rare Item Token shop) Scavvo (Melee equipment, Ranged equipment, Magic equipment & Food/Potions) Wise Old Man (Trivia shop, Skill capes, Diamond outfit) Xuan (Loyalty shops) Bob (repairing) Brother Omad (Bronze/Platinum Donor shop) Uzi's Perk Shop (All donor items) - The following Objects are at this Area: Non Donor Fountain of Goodwill RFD Chest Altar Death's Portal Crystal Chest Supply Table Furnace Anvil Ports Portal Scoreboard House Portal Thieving Stalls GIM Objects Bank Chests Lava crater Donor Gem Stall (Bronze) Gem Rock (Bronze) Blurite Rock (Bronze) Cavefish/Rocktail/Karambwan Spot (Bronze) Dramen Tree (Bronze) Divine Locations (Platinum) Seren Stone (Platinum) Robust Glass Machine (Platinum) Yubiusk Portal (Platinum) Crystal Tree Shard (Platinum) Harp (Platinum) Delicate Gem Stall (Diamond) Robust/Crystal Glass Container (Diamond) Great White Shark Fishing (Diamond) Soul Altar (Diamond) Portables (Diamond) Dream Tree (Diamond) Banite Rock (Diamond) MEDIA Home Hub Shops Skilling Donor Skilling More Donor Skilling & Misc Fishing [+] Uzi's Perk Shop - I've reworked Uzi's Perk Shop & the Donor Store. You can now only purchase Ataraxia Dollars, Animation Overrides & Keepsake Keys from the Store. - When opening Uzi's shop you'll now be faces with these options: - You can now purchase all Pets & Pet perks from this Shop - You can now purchase Bank Containers, Ataraxia Coins & Squeal of Fortune Spins (forgot to rename to Treasure Hunter) through Miscellaneous - This will hopefully clean everything up a bit! And make it easier to transition to our new store soon. - If there's anything missing please let me know and I will add it as soon as possible [+] Bug Fixes - Fixed players not being automatically kicked when they become "soulless" (no received packets in 20s) - Fletching will no longer be limited to 27 actions - Dungeon Architect perk item finally added so you will no longer receive "Skeleton cape" - You can now create Armadyl runes properly - Fixed an issue with Malevolent armour smithing - LMS Smuggle fixed credit to Quantum (MonniRS) - Fixed wrong sled id - Ice dyed items are no longer tradeable - Fixed duplicate players in FC - Fixed Jadinko drops You might notice a lack of content.. Why? Armark1ng is currently working hard on NXT 😉 Credits: lare96, Xenthium, Armark1ng, Kirito & Jaedmo
  19. 4 points
  20. 4 points
    Summoning and what is it good for? Summoning is a skill that focuses on summoning familiars using pouches. Each familiar has a unique ability that requires a summoning scroll which can be made by sacrificing the pouch for 10 scrolls each. Familiars have a wide variety of uses from fighting to carrying items to even boosts in other skills. In order to make these pouches you will need to gather a few things: - Summoning pouches are the cheapest part of summoning as each individual pouch will only cost you 1gp. -Summoning shards can be obtained via the summoning store for 25gp each. Sprit shard packs can also be bought to get shards in bulk to save the continuous buying. - Charms can be the hardest part of the summoning skill. As getting charms isnt something thats very difficult, it will take some time to get all of the neccesary charms for your 99 Summoning skill. How to obtain charms? There are two main ways to obtain charms Slayer- With the charming imp perk from our donation store this will make it far much easier but if you don't have it, killing anything and everything will drop charms. from your starting rockcrabs all the way up to your ganodermics. Godwars- Blood/smoke Barrage This will be just a few pases north from the spawning point. this is the most optimal Charms/hr Secondaries Making Summoning pouches require a secondary corresponding to what you wish to make. Pricing of Secondaries Wolf bones - 1 GP Raw chicken - 60 GP Spider carcass - 15 GP Thin snail - 60 GP Proboscis - 5 GP Bucket of sand - 2 GP Raw rat meat - 39 GP potato cactus - 1 GP Compost - 20 GP Vampyre dust - 2 GP Honeycomb - 5 GP Marigolds - 1 GP Carved evil turnip - 50 GP Gold ring - 350 GP Raw bird meat - 63 GP Raw beef - 59 GP Jug of water - 1 GP Harpoon - 45 GP Kyatt fur - 192 GP Fish bowl - 1 GP Goat horn dust - 12 GP Bagged plant 1 - 1.000 GP Swamp toad - 2 GP Tortoise shell - 1.000 GP Banana - 2 GP Pot of flour - 14 GP Polar kebbit fur - 12 GP Phoenix quill - 100 GP Granite (500g) - 1 GP Flowers - 100 GP Ruby harvest - 18 GP Willow branch - 2 GP Fire talisman - 4 GP Earth talisman - 4 GP Air talisman - 4 GP Water talisman - 4 GP Water orb - 300 GP Dagannoth hide - 60 GP Swamp lizard - 50 GP Unicorn horn - 20 GP Raw rabbit - 67 GP yak-hide - 50 GP Steel plate body - 2.000 GP Summery of pouch making Wolf bones + 7x Spirit shards + Gold charm = Spirit wolf | Level 1 | Raw chicken + 8x Spirit shards + Gold charm = Dread fowl | Level 4 | Thin snail + 9x Spirit shards + Gold charm = Thorny Snail | Level 8 | Spider carcass + 8x Spirit shards + Gold charm = Spirit spider | Level 10 | Iron ore + 7x Spirit shards + Gold charm = Granite crab | Level 16 | Proboscis + 1x Spirit shard + Gold charm = Spirit mosquito | Level 17 | Bucket of sand + 57x Spirit shards + Green charm = Desert wyrm | Level 18 | Raw rat meat + 75x Spirit shards + Blue charm = Albino rat | Level 23 | Potato Cactus + 51x Spirit shards + Blue charm = Spirit kalphite | Level 25 | Compost + 47x Spirit shards + Green charm = Compost mound | Level 28 | Chinchompa + 84x Spirit shards + Blue charm = Giant chinchompa | Level 29 | Vampyre dust + 81x Spirit shards + Crimson charm = Vampyre bat | Level 31 | Honeycomb + 84x Spirit shards + Crimson charm = Honey badger | Level 32 | Willow logs + 72x Spirit shards + Green charm = Beaver | Level 33 | Bronze bar + 102x Spirit shards + Blue charm = Bronze Minotaur | Level 36 | Marigolds + 11x Spirit shards + Gold charm = Bullet ant | Level 40 | Guam + 78x Spirit shards + Green charm = Macaw | Level 41 | Carved evil turnip + 104x Spirit shards + Crimson charm = Evil turnip | Level 42 | Iron bar + 125x Spirit shards + Blue charm = Iron Minotaur | Level 46 | Tinderbox + 111x Spirit shards + Crimson charm = Pyrelord | Level 46 | Gold ring + 88x Spirit shards + Green charm = Magpie | Level 47 | Raw beef + 117x Spirit shards + Crimson charm = Bloated leech | Level 49 | Raw bird meat + 12x Spirit shards + Gold charm = Spirit terror bird | Level 52 | Jug of water + 151x Spirit shards + Blue charm = Spirit jelly | Level 55 | Harpoon + 109x Spirit shards + Green charm = Ibis | Level 56 | Steel bar + 141x Spirit shards + Blue charm = Steel Minotaur | Level 56 | Kyatt fur + 153x Spirit shards + Blue charm = Spirit Kyatt | Level 57 | Fish bowl + 144x Spirit shard + Blue charm = Karamthulhu overlord | Level 58 | Goat horn dust + 141x Spirit shards + Crimson charm = Smoke devil | Level 61 | Bagged plant 1 + 128x Spirit shards + Crimson charm = Stranger plant | Level 64 | Swamp toad + 11x Spirit shards + Gold charm = Barker toad | Level 66 | Mithril bar + 152x Spirit shards + Blue charm = Mithril minotaur | Level 66 | Tortoise shell + 1x Spirit shards + Gold charm = War tortoise | Level 67 | Raw shark + 110x Spirit shards + Green charm = Bunyip | Level 68 | Banana + 130x Spirit shards + Green charm = Friut bat | Level 69 | Pot of flour + 96x Spirit shards + Crimson charm = Ravenous locust | Level 70 | Polar kebbit fur + 14x Spirit shards + Gold charm = Arctic bear | Level 71 | Phoenix quill + 165x Spirit shards + Crimson charm = Phoenix | Level 72 | Flowers + 168x Spirit shards + Crimson charm = Praying mantis | Level 75 | Ruby harvest + 141x Spirit shards + Green charm = Forge regent | Level 76 | Adamant bar + 144x Spirit shards + Blue charm = Adamant minotaur | Level 76 | Willow branch + 124x Spirit shards + Green charm = Giant ent | Level 78 | Fire talisman + 198x Spirit shards + Blue charm = Fire titan | Level 79 | Air talisman + 198x Spirit shards + Blue charm = Ice titan | Level 79 | Earth talisman + 202x Spirit shards + Blue charm = Moss titan | Level 79 | Water orb + 128x Spirit shards + Green charm = Hydra | Level 80 | Unicorn horn + 140x Spirit shards + Green charm = Unicorn stallion | Level 88 | Water Talisman + 222x Spirit shards + Blue charm = Geyser titan | Level 89 | Raw rabbit + 203x Sprit shards + Crimson charm = Wolpertinger | Level 92 | Yak hide + 221x Spirit shards + Crimson charm = Pack Yak | Level 96 | Steel Plate body + 178x Spirit shards + Crimson Charm = Steel Titan | Level 99 | Optimal Experience => Move/Switch between blues and crimsons as quick as you can. Golds and greens aren't great for long term leveling, especially for legendary game modes. You will want to focus your charm farming around crimsons. => When you reach Crimsons/ Blues and you get a new familiar that uses golds or greens, stick with your Crimson and Blue charm familiars, as they will give you the best optimal experience for your time and money. The skilling outfit After each 1000 Pouches have been made, you will gain a piece of the shaymen's outfit. an outfit that will boost the experience given to each pouch created. Credits to - http://runescape.wikia.com/wiki/Summoning_pouches (images)
  21. 4 points
    Jaedmo How did this staff member perform this month?: Hmm, I feel as if Jaedmo does a fantastic job as the Owner of Ataraxia so I would say he performing perfectly. How can they improve?: Honestly, I think Jaedmo could improve by being a bit more active on the server. I know you have a real life outside of the game, developing here and there but I feel as if you could fit some more time in to be active daily on the server and be there to talk to other people just a little bit more but other than that which is a very minor thing, brilliant job. Other notes?: Great work, keep it up with every thing your doing. Rating out of 10: 9/10 Administrator Uzi How did this staff member perform this month?: I feel as if Uzi performed great to be honest. How can they improve?: Right third time lucky, Well from what I see is that some times you seem to log in and stand there whilst doing what ever it is you are doing and sort of come back and forth between what your doing and the server. So, I do feel as if you could be a little bit more active within the community answering questions, speaking to everyone & dealing with some things. I understand it's not your job to actually answer the questions etc but it would help the server tremendously if you was a bit more active. Also the discord server it could possibly help if you was more active within the discord server too but then at the same time you answer PM's quickly if you there/active within discord so i'm not exactly sure whether it's necessary Other notes?: Over the past 2-3 days I have seen more and more activity from Uzi so keep that in mind over what I have also said above this. Rating out of 10: 9/10 Development Team How did the developers perform this month?: They performed good, good updates and great content How can they improve?: Hmm this is a hard one really because they do such a fantastic job with all the updates and content they bring to us but I do feel that instead of throwing an update in there and it has some problems and then working them out afterwards try to iron out them problems beforehand I know it's not always possible to do so & Also there is quite a few suggestions on the forums that I have noticed that don't seem to get looked at, You may look at them and read through them but maybe you should drop a comment on the actually suggestion to allow players to get an idea of what you think of that suggestion whether it be a good or bad one, or maybe it's good but just need to change it slightly. Other notes?: Great job with all the updates/content, keep them coming Rating out of 10: 10/10 Global Moderator Hot Milo How did this staff member perform this month?: I feel as if Milo performed in a good manner within the community, he's a big help. How can they improve?: I can't see any way from Milo to actually improve he's a great mod, helpful, active, he's even very active on the discord channel and all the other good stuff he does that I can't remember at the moment. Other notes?: Great job, keep it up. Rating out of 10: 10/10 Moderators Arachnid How did this staff member perform this month?: Spooder has also done a good job with a few things I feel like I need to point out. How can they improve?: Spood you could improve by managing situations differently, I have no idea what your like with all the past things you have dealt with, you are a good mod but I do feel as if you may panic some times and make some harsh decisions which could impact yourself & the server too. Relax and take your time to come to decisions before you do them, if you need to pull the other people a side to a quite place and talk to them, get both sides of the story & some proof from them and then make your decision based on the proof/story. Also try not to abuse your power too much when muting think about whether they have actually done anything wrong rather than just muting straight away again it could impact you and the server. Other notes?: Act more professionally, Relax & think about situations and you will do great as a moderator. Hope there's no hard feeling about all this. Rating out of 10: 7/10 Vengeance How did this staff member perform this month?: From what I have seen good considering what I have said below How can they improve?: I don't know what timezone Veng is on so I cannot talk accurately but what I have seen myself over the duration of the past couple of weeks having all my late nights and all, I do feel like he could greatly improve on activity & when he is active to do more for the community i.e - help wise Other notes?: Again it's the same as Uzi, My feelings for what is said above still stand but over the past 1-2 days you seem to be more logging in more but not exactly active in the chat etc. Rating out of 10: 8/10 E36 How did this staff member perform this month?: Done a good job, Considering you have not been staff long. How can they improve?: As he is a new member to the staff team I don't really have much to say on E36's performance towards staff other than your a doing a great job with the help/activeness you contribute towards the server. One thing you could improve on though is to not be AFK as much because I do feel that some times you will jump on say hey, answer a few questions and then don't hear from you for awhile. Other notes?: Rating out of 10: 7/10 Bolinbear How did this staff member perform this month?: Great How can they improve?: Honestly I do not think that Bolin has to improve anything at all, he is very active within the community forums/discord and in-game which all staff should be so good job. Also when he is online I feel like he is a very helpful person and he is always active chat wise. Always willing and keen to help others & always willing to be active within the friends chat no only helping but also talking to everyone in general like he's just another player with no responsibilities at all. Other notes?: Well done man, Keep up the great work Rating out of 10: 10/10 I left Loure out of this because I believe he has been demoted therefor I do not need to actually give him any feedback at all. I do apologise if I hurt anyone's feelings these opinions made by myself are the way I think I see things, I could be completely incorrect to be honest but I am simply pointing certain things out that I see myself and other may also see. If you do obviously agree with me in any kind of way at all then the next step would be for you to obviously make steps to change up what you may be doing wrong and try to fix it. These opinions are not biased in any kind of way at all, i like everyone here at Ataraxia it's a great community. I try to get along with everyone and do not hate anyone so these are just my honest opinions. Thanks for taking the time to read this feedback, Hope I have not hurt anyone's feelings too much ?? Con
  22. 4 points
    In-Game Name: Opi Age: 24 Timezone: GMT Why do you want to be Support?: I believe truthfully that I can help people. Inside and outside of the gaming spectrum, this I feel is a winning trait to being a successful support, I would like to continue my elongated stay here on a professional basis, to help continue our strong comeback with some of my own individual skill-sets and general quirkiness. I would be dedicated to giving up my free time to explore ideas and brainstorming with a dynamic community such as ours on how we can engage more people in our events/advertisements furthermore enabling the less knowledgeable members of our community with the knowledge so that they may also help others; creating a brilliant environment for us all to be able to work together striving for bigger and better times! What experience do you have?: I have previously been a Support & Forums Moderator here on Ataraxia. Also had couple of moderator and 1 administrative posts on previous servers I have played with my overall 10-12 years experience with RS/RSPS. Why should we pick you instead of someone else?: I would be thankful at the fact I have been given this opportunity to support Ataraxia again a server/community I feel a decent passion for, which too you may sound weird but over the last 2+years it has been that I've been "here" but it's like someone said "It's a home away from home" and who wouldn't want to make their home even better if they could. How much free time do you have?: Weekdays 5-8h a day. Weekends anything up to 10-12h daily. Other notes: Thank you for taking the time to read this, I really hope I didn't bore you that much 🙂 If the colour scheme hurts your eyes please do let me know and I can change it.
  23. 4 points
    Welcome to 13 Days of Halloween hosted by Dice & Uzi. The event will go as follows, 13 events throughout the month of October leading up to the Halloween event which will be the biggest of them all. I will add a poll to this topic so you guys can vote on what type of events you'd like to see and also leave suggestions in the replies. I'll update and edit this topic with new information as we determine what we're going to do.
  24. 4 points
  25. 4 points
    Voting no. Gambling has always been a source of problems throughout every private server I've played since gambling was a thing. If not for the social and community unrest it ends up causing, the economical ones are much greater and impossible to control without creating incredibly controversial incidents. There's plenty of issues that are bound to arise the second any form of it gets implemented. Here's a few I can think of now People will stake their banks, lose, rage, and quit. People will hoard wealth. I'm not against hoarding your wealth, but only if you've actually earned it the right way. Winning a game of chance is not a legitimate earning. Gold may end up becoming a useless item and the only way to trade is with items. This leads to issues for new players and existing ones. When gold is worthless, or wealth is too hoarded to have enough items to go around, what do you do? Do you take the items from the hoarders, effectively stealing from them? Do you reset the economy effectively fucking everybody for the actions of a small few? I vote for the end goal of the server, rather than what I feel I'd do. I'd probably gamble if it passed. But it's not something that would end up working well for this server.
  26. 3 points
    First and foremost, every single one of these members are deserving of votes. We, as a community, all too often forget about all the time these lads sacrifice for us, as well as the effort they put into assisting us to make sure Ataraxia is as enjoyable as it is. And for that, I thank you all. Based on my personal player-to-staff interactions this past month, Sintricate and Snowie both stand out to me. Had I had the option to multi vote, that's what I would've done. Unfortunately, I'm going to have to pick one. @Snowie is the man that's going to get my vote for the month of January. Keep it up, all of y'all!
  27. 3 points
    - The following areas are now multi: Celestial dragons Crystal shapshifters. Kalgerion demons. - The bug with the crystal chest sometimes not taking your key has been fixed. - Seren godbow special attack now uses 60% energy (down from 75%). - Increased the hit probability for the Seren godbow special attack. - Drain rates for prayers have been corrected to RS3 rates. - Global prayer modifier implemented to adjust the drain rate of all prayers. Currently configured to drain 50% slower than RS3. Combat changes: - 2h weaponry now attacks 1 tick slower. - Damage bonuses for magic have been reduced by 15%. - Dual wielding damage has been increased by 10%. We originally had a global 15% damage nerf applied on top of these changes, however after listening to community feedback we've decided to remove this. Credits to @armark1ng, @Nik & @Xenthium for this, cheers guys.
  28. 3 points
    Con's Trivia Guide Let me start off by saying welcome to my Ataraxia Trivia guide in this guide you will find out all sorts of different information based on the in-game event called trivia, this guide will attempt to answer all the questions you could possibly have! What Will This Guide Contain? Trivia Rewards Where you will find the Trivia questions How do I answer the trivia questions How often the Trivia Event happens Questions & Answers Where can I spend my trivia points(NPC Location, NPC Name & Points Shop). Trivia Rewards This will be a little section explaining the rewards you can get when you answer questions correctly so when you answer a question correctly you will earn rewards one of those rewards will be Trivia Points which you can spend in the Trivia Shop & the other reward is a cash reward, 7 people can get the answer correct before the round closes and you have to wait until the next round so the prizes of coins vary between the highest amount to the lowest amount. The highest amount of coins you can gain by answering correctly is obviously being the first person to answer the question right. First place receives around about 560k then second place would be some thing like 400+K and 3rd would be 375k, that's a rough estimate then 4th, 5th, 6th, and last but not least 7th place will also earn coins & points but the cash prizes will decrease bit by bit until 7 people have answered correctly and then the round ends in which you will need to wait another 6 minutes before answering. Where You Can Find The Questions Where can you find the Trivia questions you may ask yourself, It's pretty easy to be fully honest but for the few who don't see them because at times they can be hard to see with all the people talking in the Friends Chat and all the worldMessages. There's a simple answer they can be found in the chat box where all the talking action goes on, I will post a screenshot below of where you can find them so you can look out for them in the future. As you can see in the screenshot above, It has [Trivia] which means it is a trivia question & the question being "Which Dagannoth King uses magic attacks?" so now we have this and the next question might be well, How do I answer these questions? I will explain that in the next section below so be sure to keep scrolling. How Do I Answer The Trivia Question? In this section of the Guide, I will be explaining how to answer the Trivia Questions in the event of some people not knowing how to again it's a pretty simple explanation but we where all new player's at one point & it was the case with me I had to ask how to answer the question because I wasn't sure how to and the commands list did not tell me how to answer these question. Anyway back to my Guide below you will find a screenshot on how to answer the Trivia Questions That's right, It's that simple you can answer the question by either typing ;;ans Or ::ans - The most efficient way of typing it would be ;;ans because it's the fastest way of typing it which means faster answers & more $$$ for your money pouch. How Often Does The Event Happen? After thoroughly testing the event timing's for at least 30 minute's I've found that the Trivia Event asks new questions every 6 Minutes so if you time it right & plan ahead you could always be one of the first people to answer obviously requiring that you have speedy finger & Also know the answer to the Trivia question. Questions & Answers Questions & Answers will either be listed below or you will be able to download a .txt file that you can keep and have open for whenever a question pops up that you don't know the answer to. I hope you all have some good luck at answering these questions and getting some points and money gains! INFO: To make finding the question you're looking for faster press CTRL + F and type some of the question into the search bar, I believe for MAC user's its COMMAND + F and then the same applies. Where Can I Spend My Trivia Points? The next question you might ask yourself in confusion is where on earth do I spend my trivia points & what can I buy from the Trivia Point shop, I will be posting screenshots of where you can find the Trivia Point NPC, What he's called & What you can buy with your Trivia Points. You can find the Trivia Point Shop at home at the ;;home teleport or up near your mini-map below the World Map there is a Home Teleport Icon, If you click that it will give you two options the first being the Home Teleport & the 2nd one being The Loadstone Network. The option you want to select is the Home Teleport. Now the Trivia Points NPC which is called Wise Old Man, can be found on the east side of ;;home depending on whether you have your home set as "Kingdom". Once you have found the NPC named the Wise Old Man & you have talked to him, He will give you numerous different options the option we want to take here is option number 1 which is "Trivia Points Exchange" to open his shop to start browsing to see what we want. The next topic is what can you buy with your Trivia Points, There is an assortment of items that you can buy with your Trivia Points you can find items in there such as Mystery Box, Cosmetic Items(Gnome Scarfs, Jester Scarfs, Halo's) Weapons such as Staff Of Light & Crystal Bow, Magic Armour & Small, Medium & Large Protean Packs & a few more items. Now you have spent your Trivia Points, the next step you need to do answer some more questions and gain yourself some more cash and points and then come back at a later date when you have more points to spend in the Trivia Store. Thank you for taking the time to read through my Guide, If you thought it was helpful & would like to support the Guide, please don't hesitate to leave a little like and comment. If you find that I have left anything out at all like a section I have missed of what to do, Any questions or absolutely anything at all please leave a comment and let me know what it is and I will do my best to rectify that mistake as soon as possible to make sure this guide stay's up to do for the newcomers to assist them and help them through there experience at Ataraxia as much as possible. Thank you for reading, Hope you enjoyed the Guide. There will be more to come, Con. Questions & Answers.txt
  29. 3 points
    In-game Name: iron cookie Timezone: Amsterdam +1Availability: Monday, tuesday/wednesday after 8 pm. Thursday. Friday from 6 pm to 12 pm. Saturday 3 pm until 8 pm. sunday
  30. 3 points
    All accepted! Check the Discord for details.
  31. 3 points
    Perk Name: Builderman349Perk Benefits: Lets you do construction with noted planks, also increases construction experience by 25%. 10% chance to not use any planks.Perk Price: $7Would you buy it?: Yes Perk Name: Rune DoublerPerk Benefits: Doubles the amount of runes you get when runecrafting runes, also works within Runespan.Perk Price: $3Would you buy it?: Yes
  32. 2 points
    Thanks for all your applications & time. The interviews all went really well & you should all give yourselves a pat on the back. Congratulations to: @iron cookie @Perfect @imagine dat @Rikku We have decided to give you all a chance to prove yourselves. Welcome to the team. Best, Uzi
  33. 2 points
    Ataraxia has a unique way of acquiring skilling outfits and certain specialized tools that either give % boosts to EXP gained or can offer up new routes of training. This guide I will try to make as straightforward and accurate as possible. Please don't hesitate to comment any corrections below. First thing, make sure you have Random Skilling Events enabled. The NPCs that randomly show up are the ones that will be rewarding you with skilling items and outfits. Most Skilling Outfit pieces can be obtained after 1,000 actions. Please note that the random NPCs will not always appear after exactly 1,000 actions. The first one that does appear after 1,000 actions will reward you with the item. Additionally, if your inventory is full at the time of being rewarded, your item will be sent into your bank. Some others have extra pieces or compensate for how long they take to acquire. If there are no additional notes after how many pieces are listed, those pieces are obtained every 1,000 actions. Edit: "Add-on" pieces that modify headgear for Crafting, Herblore, Divination, Farming, Prayer, and Cooking are all rewarded after 25,000 actions! Smithing receives it's add-on piece after 10,000 actions. Summoning receives it's add-on piece after 5,000 actions. Outfits included are: Mining / Golden Mining Outfit = 5 pieces Smithing / Blacksmith's Outfit = 5 pieces Fishing / Fishing Outfit = 4 pieces Cooking / Sous Chef Outfit+Cooking Gauntlets = 6 pieces *Gauntlets at 500 cooked food* Firemaking / Ring of fire+Flame Gloves+Inferno Adze = 3 pieces Woodcutting / Lumberjack Outfit = 4 pieces Farming / Magic Secateurs+Farmer's Outfit = 6 pieces *Secateurs at 500 produce* Summoning / Shaman Outfit = 5 pieces at *500; 1000; 1500; 2000; 2500 pouches* Agility / Nimble Outfit = 5 pieces at *50; 150; 250; 400; 500 laps* Herblore / Botanist's Outfit = 5 pieces Thieving / Black Ibis Outfit = 4 pieces Crafting / Artisan's Outfit = 5 pieces Fletching / Fletcher's Outfit = 5 pieces Divination / Diviner's Outfit = 5 pieces Prayer / First Age Outfit = 5 pieces *Only burying or offering at altar* Runecrafting / Master Runecrafter's Outfit = 4 pieces+13 Staves *Crafting runes with essence* -Note that Staves are received after crafting 2500 of each rune type, minus Souls. After your 12th staff has been obtained, you will automatically be rewarded with the Omni-talisman staff.
  34. 2 points
    In-Game Name: Couchy Age: 19 (20 in 5 Days) Timezone: Australia Eastern Daylight Time ( GMT+11 ) Why do you want to be Support?: Being a representative of the staff for Ataraxia is always something i have appreciated, and I understand the commitments and responsibility it entails. Being able to represent the staff team on Ataraxia has always been meaningful to me, it is not something to be taken for granted. A place within the staff team puts me in a position to push further evolution of the server. As a Support I would placed in a mediator position to ensure clear accountability and communication for both the staff team and the player base. I want to be Support so that i can represent Ataraxia and it's community, and have deep contribution towards its future development.. both in content and player base. What experience do you have? Before the reset of the server, I was an active player moderator and before a support before that. I have been a support for this server twice, initially resigning from the role due to unfortunate real life circumstances, and the second time I was demoted from the role of a player moderator as the server reset was initiated. (however i was inactive at the time due to work commitments (to get the job i'm currently in). I have a deep knowledge of the game and It's always something i'm looking to improve. Why should you pick me over someone else? I feel that my timezone is in an effective place and I understand the responsibility of the role. I believe I am generally more active than the average player, and I am always willing to go out of my way to assist anyone who needs it. I work hard to be patient, empathetic and accountable as a player, and I can definitely transfer these skills directly into a support role. How much free time do you have? At the moment I am reducing my extra curricular commitments outside of the workplace, I am a musician and play occasional gigs on Friday and Saturday nights (1-2 times a month), and currently work five five-hour days a week (Monday -Friday) and I am happy to advise the exact times privately. Outside of this time frame, unless I am doing personal things (family events, gym etc...) I have the ability to get online and play. During my work hours I will have access to the forums and discord at virtually any time, so in reality I am almost 100% accessible unless I am asleep. Other Notes: I always work hard to create strong bonds with each member of the community, and to contradict what I noted on my previous application.. I now feel completely comfortable with the player base. I believe I've cemented myself as a part of the player base now and I strongly feel I am ready for the next step. Thank you 🙂
  35. 2 points
    4/17/19 Currently.... 24,000/25,000 Chimes for ports 5/5 Wildy Worms -- Complete 2,568,885,562 xp  25/25 Kilns -- Completed
  36. 2 points
    Lots of changes! Thanks for keeping everyone updated @Hot Milo!
  37. 2 points
    Le Detective iz on ZE CASE!
  38. 2 points
    1.My favorite thing about Ataraxia is the chill vibe everyone has, it seems to be a really good community that's very helpful. I've gotten a lot of help from players like arachnid, the flow, my brother liridonx92 and many others. bossing is fun, and I like the grind of trying to get good gear. 2. my @liridonx92, for helping me out in the game, and doing bosses with me @Arachnid, for teaching my a lot about the game and helping me start out @the flow for helping me get skills up and helping a lot of the community out when ever I see someone needing help he's there helping them.
  39. 2 points
    2/23/2019 I lost my first HCIM account. This is an extremely messy and horribly cropped post, but I figured I'd write this as a quick last RIP to my old account. I learned a lot from my first experience, and had an unfortunate death due to a freeze. I got cocky, and went somewhere I shouldn't of been at my level. No other modes suit my level of enjoyment I got from HCIM, so that account has been wiped and I'm back and better than ever. I will be creating and actively updating a new goals post (the other one will be deleted, as I did not get far with it) so look out for that and please give me feedback for my journey. This goals post will be a lot more active, as this time I will be taking statistics and photos from day one. I'm glad I will not be departing from the community early, as I've had more fun in the past month than I have in a while. Cheers to you all, toxic or not, for making this an exciting environment to game in. This was frustrating, but thanks to everyone who supported me post death and made me keep going. (There are not many photos, but I figured I'd post them anyways, as I feel my achievements in my time were mildly impressive and I was going nowhere but up).
  40. 2 points
    Yup, will add this this week. Moved to Server Suggestions
  41. 2 points
    I actually really enjoy this idea. Almost replicating the system RS3 has in place. The dev team could release content about what they plan on updating, and then have the playerbase vote on whether they'd like to see said content implemented or not, or how they think it could be changed before implementation. +1 Flow, Love it. It, like you said, would create a little more interaction between the Dev Team and our players, and would get the players more involved with THEIR server, and be able to at least be able to voice opinions about upcoming potential updates.
  42. 2 points
    In-Game Name: Exoz Age: 23 Timezone: Central (US) Why do you want to be Support?: I enjoy helping people and creating a welcoming environment for new and old players. I have a great understanding of not only the simple mechanics of bossing and skilling but also a lot of tricks and tips for end game that I teach to new players on a daily basis. I love our community and love being a part of it, I think that's why I have driven myself to be so helpful and to keep our little family growing and happy. What experience do you have?: I co owned a server named Reallitzrsps and have been a moderator on three servers including Pkstats, Wolfscape, and Fantasyrsps. My longest service was on Wolfscape as I was staff for a total of almost a year before its closing in 2016. I have also been blessed to have been included in staff teams on multiple private Minecraft and GTA servers. Why should we pick you instead of someone else?: I play often and am always friendly/helpful as I can be. I make good decisions and stay out of the BS and drama. I have been trusted before and I wont let you, the players, down. This is my favorite game and to be honest its the only one I play so my attention/dedication is %100. How much free time do you have?: 4-6 hours a day minimum, closer to 8/10hours on a weekend day. Other notes: Thanks to all that support me and this app! love you all
  43. 2 points
    In-Game Name: Chris Age:18 Timezone:CET (Central European Time) UTC/GMT +1 hour Why do you want to be Support?: I want to be support because i love to help new players, the community and everything about the server. i can be unprofessional sometimes but usually i ame very kind and concentrated about the game and helping other players. What experience do you have?: I have some experiance of being a support, because i have been an support on an rsps already. It had around 50-60 people and it was really fun. I have learned how to be a staff member. Why should we pick you instead of someone else?: Have played this server for some time already and got a lot of information about this server. I have played a lot of rs3 and did a lot of endgame content. I ame online every day and have some experiance on this server. This is not my first 718 rsps. How much free time do you have?: I have a lot of free time. Im usually online for about 4-5 hours a day while being home. I ame at university from monday-friday and i can play ataraxia even in uni. O n weekends i ame online 10 hrs or even more. Other notes: I have played runescape for a long time and im sure i can be a good assistence to the staff team. Thank you for reading this post and have a great day :).
  44. 2 points
    Thanks to the team and especially the community for providing feedback on things to give us a better insight as to what needs adjusted in the server!
  45. 2 points
    - Remove restore potions except for maybe a dose to use alongside the brew at the beginning. This will allow people to smite down their opponents prayer rendering their protection prayers useless. - I am on the fence about multi-way combat. On one hand it promotes teaming, but it is not necessarily a bad thing. On the other hand it promotes veteran players winning every time because they know people will team with them as opposed to newer players getting teammates. - Disable individual perks inside of LMS. - Give everyone the max stats corresponding to the loadout. This will allow new players to enjoy the content because at certain times it is difficult to find a full game to play. - Reset HP to 990 every time so that people cannot go into the mini-game with HP over 990, thus giving them an advantage over others. - Add a timer until the next LMS game onto the Noticeboard.
  46. 2 points
    Ingame name: E36 1: What is your favorite thing about Ataraxia? How frequent updates are added. 2: What is one thing that Ataraxia can improve on? Possibly add PVP back in the future. Good luck to all!
  47. 2 points
    In-Game Name: Bolinbear/Bolinskiller Age: 26 Timezone: EST (GMT -5) Why do you want to be Support?: Well, to be honest, I enjoy helping people, and I feel like I have enough experience and knowledge to help the server out, be active, and encourage people to make this server great. If I can contribute in any way as a support, with my previous staff and managerial experience, I would be honored. What experience do you have?: I was previously a support on the previous version of Ataraxia as well as staff/moderator/forum mod on previous servers in the past. I also work as a team manager IRL in a call center, and I have the experience to be a motivator for other players. Why should we pick you instead of someone else?: What makes me different than the other candidates for being support is my dedication and passion for this server. I've always wanted to support Ataraxia with my money, time, and energy, because we have something great here. I have previous staff experience on this server, and I'd enjoy the opportunity to help others however I can. I can work under pressure, I have an open heart and mind, and I am mature enough to handle whatever gets thrown my way, I'd try to dedicate my time to others, even if I'd rather be doing something else. I've been mature and have followed the rules, and want to do what I can to develop Ataraxia into a great server. How much free time do you have?: Usually I'm on in the evenings 4-6 hours a day, and free completely on Sundays and Mondays as these are my days off. Other notes:
  48. 2 points
    1. let ironman get spins from key ticket drops 2.We get them ass drops but don't get spins for them would be nice to get the spins senses we cant buy spins from shop and not buying spins but this would be a good way to get them and they are not that common but we do get them as drops and being able to get the spin from them would be nice instead of just getting the drop and being a pointless item for ironman or be able to at lest chime them or alch them so they are worth something to us
  49. 2 points
    I think a section for goals and achievements would be cool. People could showcase their achievements in game and make a post showing their goals or intentions for their character in Ataraxia.
  50. 2 points
    My name is literally Dice. I support all types of gambling.
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