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  1. FashionScape has always been one of my favorite community events to take part in. I'm so excited to see it return, along with all the creativity everyone brings to their outfits. Every submission has a different flair and personality to it, which is really intriguing to look at. Best of luck to the other participants! This was fun! 😮
  2. Gosh, it looks so neat and tidy. I love how you've managed to line everything up; it's very appealing to look at. Wishing you luck on your pet hunt! 🤞
  3. This is a lovely update. I'm very eager to experience for myself all of these changes and additions. What with Auras which I never thought I'd be interested in again after exchanging for the few that I use so many months ago, and then never again giving the shop a moment's notice. Not to forget Skilling Contracts (I'm slightly biased in my support of this system), which I absolutely adore, so seeing its content expand will only lengthen my lasting enjoyment as a whole. Being able to revitalize older content is always really sweet to see, not to mention rather difficult, especially for things that have garnered a lull in interest. My thanks to the developers and everyone involved for such a refreshing batch of updates. I really appreciate the consistent and creative quality of the work that you've put out. 😊
  4. [1] What is your favorite thing about Ataraxia? Innumerous times before, Ataraxia has always enticed me to come back, even when I would feel as though I'd already played out most of my interests. And while I’m far from consistent, the server itself has practically always been a constant. From weekly additions and changes to the core game, and regularly bringing everyone up-to-date via the Discord or the Forums... Goodness, even group activities and events have become a more scheduled and common thing now. It feels alien to me, how much it’s changed in just a few months. It’s really heartwarming, to see how the framework has only continued to build and flourish. And, well, it's really always a surprise, to come back, and to find that the players are still friendly and jovial, just as they used to be, only a few months prior. Well, for the most part. Even when real-life (oops, broke the immersion) can be taxing, I occasionally pop in and look around every once in a while, and there's a very familiar, comforting nostalgia that I feel, where silly, happy memories of conversation and skilling just scramble in my mind, and I can think, "Yay, I'm back home. In my 'second' home, but still. Home 2.0!" Somehow, even with so many new faces every time, it still happens. It's indescribably comforting, and a relief that the environment's still so healthy. Oh! I'm getting off-track, so here's my actual favorite thing. What most consistently tops my favorite things (I think) are the staff members. I'm not kissing up, mind you. Every single member of the team, and I do not say that loosely, are at the very least... adequate. I'm kidding, they're really nice! About as nice as you could hope for. They're prompt and good-natured, which, in turn, makes me even more so. It's contagious! And just gets me giddy that the players themselves seem more open and active, too, and as a whole, the whole atmosphere benefits. I haven’t played many servers, so my experience is at the ‘bottom of the barrel’, but from what I’ve heard, communities in general tend to be... maybe the most rowdy part of servers in general, and if not, negligent management from higher-ups. But that’s not a concern at all for me here. And while the community isn’t everything, I have a feeling it could make or break a fun experience, so cheers to you, Ataraxia, for not bumping into me and making me fall off the counter. TL;DR: Players are nice, the staff are nice, the developers are nice—people are nice. [2] Tag at least one other player who has made your Ataraxia experience enjoyable & tell us why! I've encountered much too many personalities to count. I think my temple might be heating up from trying to think of all of them and what they've done for me, so I'll simmer down before I get a headache. Anyway, pardon my fuzzy memory, but here they are below. Those special few. Ahem. @Arachnid From when he was first promoted to blue and appointed as Mister 'Question Guy' this past autumn, he has since been so very accommodating whenever he helps me or others. I really think of him as a valuable player, who I always see to be in high spirits. I don't think it's unfair to say he's beloved by so many others, me included. And although everyone has their sunny and gloomy periods, he still manages to cheer me up, even whilst answering my boring questions. I think he has charisma or something. And I look forward to asking him many more questions, not just as a staff member, but as an arachnid, too. @Dice or 'Not Dice' or 'something-that-is-and-isn't' Dice I've known Dice to be very outgoing, and a bit of a jokester, who knows what buttons to push to annoy me or make me 'exhale audibly' in jest. I'm not particularly easy to garner a chuckle out of, so that's an achievement of sorts. Because when he does manage it, it leaves a lasting impression on me. I don't know if he's still active, but I'll remember him. Surely, I will. Extremeadam/Pinguino This player in particular was someone I'd met before the relaunch, in Ataraxia's first iteration, but even so, it wouldn't feel right to leave him out. Nope, nada. Adam was a player I'd spent a significant portion of my time cooperating with, whether it was in bossing, skilling, Shooting Stars, more Shooting Stars, or actively trying to blow 100,000 fishbowls and failing simultaneously. I couldn't list all of the things, really. There's too many! Anyway, if it wasn't for him, I might have not have been so motivated to return for the relaunch. I think that alone should say enough, wouldn't you think? Also, that's a rhetorical question, don't answer that, please. @igor Igor has been amongst my favorite players to talk to and debate nonsensical gibberish with, whenever and however long it lasted. One of the sweetest and most endearing players I've met, he is one of the primary reasons I still play, even if I don't see him on too often. Ha, I mean, not that I'm active or anything, so I can't be the judge of that. Even so, I'm really grateful to him. Even to his witty dialogue and sigh-inducing humor. I was able to look past that. Loki Y'know, it's been so long that I'd almost forgotten him! My most competitive rival, who I'd raced with up the Hiscores lists. Granted, we were both on Novice mode, but still... Don't judge us! Loki was someone I can attribute a substantial amount of credit to in my lasting interesting in playing. When I first started out, it was as a skiller, and while I was really unsure about the decision since it was so limiting, he provided me a plethora of encouragement to go with it. We'd exchanged countless tips, tricks, methods, you name it (don't actually name any, please), so it was a weird, friendly... Huh. It wasn't actually a rivalry, was it...? Still... I'll cherish the fun "competition". @Multiply Both one of my favorite staff members of the past, as well as 'conversation partner person', Multiply was almost always my go-to person to ask for advice. Though I'm not completely sure he was actually worthy of being treated as a wise sage... Come to think of it, I'm surprised he hadn't gotten annoyed by my 'lists' of questions and questions coupled with said questions. He was always so patient and pleasant to be around. I suppose he was a "teacher" or sorts. Aha, yes, I think it's fair to refer to him as such. It goes without saying (although I'm still saying it for some reason) that there are plenty others that I'd add, but my blocks of text are already taking up a sizable amount of surface area, so I should wrap this up. But I wouldn't bet against the possibility that this list will continue to grow beyond this, as there have been plenty of players who have been so courteous, kind, and generous to me and others. Those listed above were truly the ones who really pushed my enjoyment just a level further. Maybe they just happened to be at the right place at the right time. Maybe it was that, even if they don't know it. And perhaps I might even have, unbeknownst to me, helped someone else enjoy playing even more. I dunno'. More importantly, they all really helped me become more open, since I was never much for conversations in general, and usually kept to myself, so I greatly appreciate them for being such friendly, inviting humans. Yes, thank you. Thank you, you silly gooses.
  5. Heads-Up: Just for a frame of reference, I consider a 5 on my ratings to be average, so don't be discouraged by what seems to be a low score. Unless you deserve it, of course. Anyway, that's the end of my distraction. You can start reading below. ^.^ Owner Jaedmo How has this Staff Member performed this month?: For his first month and very first time as an owner, and not a co-owner, I'm relieved to feel that he's done as splendid of a job as he could have. I'm very grateful for how seamlessly he seems to have transitioned into the role. As always, he has been very professional with making sure we're relatively in the know, regarding the ETA of upcoming updates and progress with delivering content. Admittedly, perhaps I'm a bit easy to please, but I digress. 😌 How can they improve?: While weekly updates seem to be the status quo that players have gotten used to expecting, sometimes even being a little tardy can rustle up some feathers of those who are impatient. I think it's fair to give yourself a little more wiggle room, so that when updates are said to happen, they actually do. In short, maybe adding an extra day to a patch's ETA won't be such a terrible idea, if you're ever not sure you can meet it. That's not so much an improvement, but just to let you know that we're here for you through and through. Patches that arrive on-time compared to even just a few hours later than assured, can do small wonders for overall confidence that players have in you. At least, that's what I believe. Of course, this is just the tiniest nitpick, but I would think this is the right kind of thread for nitpicks. Any other notes?: N/A Rating out of 10: 8 Administrator Arham 4 How have these Staff Members performed this month?: Admittedly, I don't believe I've spoken to Arham very much, if at all. But that's not a criticism, of course. After all, the both of them are ones doing their magic behind-the-scenes. I shouldn't expect to see them very much in-game. Even so, their hard work has really pulled through to keep me invested, what with Daily Tasks (log burning tasks are forgiven), an innumerous amount of small fixes I wouldn't have the patience to type out, and additions compiled from our list of ;;suggest-ions, a system that I absolutely adore, I'm really enjoying myself. How can they improve?: N/A Any other notes?: Keep up the consistency. We expect great things! No pressure. 😉 Rating out of 10: 9 Developer _jordan How have these Staff Members performed this month?: Even though I'm not an avid combat-y person, it would be silly of me not to mention all of the tinkering that must've been done to give us as players as immersive of an experience as can be. Your cooperative efforts with Arham and co. have been a sweet success with yours truly, and I'd imagine more than a few would agree. How can they improve?: N/A Any other notes?: Keep up the consistency. We expect great things! All of the pressure. 😉 Rating out of 10: 9 Moderator Not Dice How has this Staff Member performed this month?: Not Dice has shown an acceptable amount of effort in helping players. Even in times when an odd question of mine might stump him (i.e. obtaining flippers, or something of that sort), he still makes admirable efforts in reaching an answer. I do think he is quite the sociable one, though, sometimes a tad goofy in a really uplifting way. For better or worse. Either that or banter goes over my head at times. It's one of those. How can they improve?: At times, I feel that with his friendly demeanor, and this is more a personal nitpick, he can try to be a little more professional. And I don't mean that he's unprofessional, but he can make an effort to... balance out the approachable-to-enforcing aspects of his performance. I feel it's somewhat important to maintain an orderly atmosphere without seeming too strict, even in casual conversation. And vice-versa. Especially when staff members feel too carefree at times, and it invites other players to follow suit. It can easily lead to a snowball effect, if that makes sense. It's more of a reminder, that's all. Any other notes?: If anything, you're very active on most days of the week. That kind of activity is very valuable, so keep it up! Rating out of 10: 6 Uzi How has this Staff Member performed this month?: Uzi answers questions, helps ;;kick players when need be, and other small, typical things that you would expect a staff member to deal with on the daily. Of course, despite there being nothing remarkable of note, I don't suppose being a little ordinary is a flaw, either. On the other hand, he seems to be much more active on the forums and ;;discord, as well, possibly something more convenient for his schooling obligations. Admittedly, it feels like he might be more suited towards being a Forum Moderator of sorts. How can they improve?: If anything, he also comes off as a no-nonsense type of character. Not that it's an issue at all, but rather, more in line with the variety of the staff, with some being more softhearted or bubbly, and others being more stern and almost a little less easy to approach. I wouldn't ask anyone to change their personality, because that's unfair. But if you can be a little more open and relaxed, it would be the step in the right direction in being more well-rounded. 🙂 Any other notes?: I feel as though your presence is lacking, in the sense that even if you're online, it doesn't really feel that way. Perhaps, chat a little more; be a tad more lively if you can. Rating out of 10: 5 Multiply How has this Staff Member performed this month?: Perhaps one of my favorite staff members... Ahem, I mean I'll try to stay unbiased. Multiply has been a consistent jewel that has answered more than a few of my questions whenever I needed help with promptness and clarity. But on the contrast, he has been a lovely personality to know and to learn from. How can they improve?: However... there was an (I'll keep it unnamed) instance of jailing a wrongdoer in recent times that I feel should have been kept private. While I understand that letting their names slip can feel like an obligation of sorts, letting the general public know of such happenings is an iffy situation. Some players might appreciate the openness, but I feel it can be bothersome when players are a tad too curious to seek every detail. Maybe keep some things on the down-low, if they don't call for any attention. Of course, I should make clear that isn't just for Multiply, but for other staff members to think about, too. It's a tad similar to a past occurrence a number of weeks ago, when a player unwisely ;;yell-ed out that a certain feature was bugged and for no one to risk using it. In that situation, he was scolded by people around him, including staff. Even if he meant well, I couldn't let leave the thought that there would be people who would inevitably test it out, themselves, out of mere curiosity. If it doesn't concern the majority of players, then instances such as these should best be kept quiet. Of course, I've never seen you do anything to such a degree. It's just an example, anyway. 😳 Any other notes?: N/A Rating out of 10: 8 Phippzy How has this Staff Member performed this month?: I'm afraid I can't form much of a consensus on Phippzy, as we haven't spoken much. 😮 How can they improve?: N/A Any other notes?: However, I did notice that you were promoted based on your help with item bonuses and NPC drops and whatnot. I'm sure I've been affected by those, but did not even realize it. Even if I'm hopeless with comprehending coding and that sort of development, thanks for your effort! Rating out of 10: N/A Support C J How has this Staff Member performed this month?: Although few and far between, in the short exchanges that we've had, I've felt that C J took his role rather seriously. And while it is expected of staff members to be diligent in seeing issues through, whether it'd be a bug or a small slice of content acting iffy, to see how prompt he was in trying to provide answers when needed was a refreshing thing to see in action. There was a weird happening with implings in Puro Puro that I wasn't sure about, and he came as quickly as he could to take a look for himself. Even if there weren't any clear answers that he could give me, he was always reassuring. I feel that it's a healthy trait that goes a long way in giving players relief, one way or another. Aside from that, I've also noticed a healthy amount of attention that he's shown to the Help Chat in answering small questions and whatnot. Every bit counts, of course. It's the little things. How can they improve?: N/A Any other notes?: I hope to talk more with you, as the little I've seen of your effort is already promising. Rating out of 10: 6 Arachnid How has this Staff Member performed this month?: Unfortunately, as he has just recently been promoted, I haven't found the opportunity to speak with him just yet. How can they improve?: N/A Any other notes?: You have my well wishes, best of luck with your new role. 😊 Oh, and thank you for those yew logs. I can't forget about that (no, I wasn't bribed). Rating out of 10: N/A Hot Milo How has this Staff Member performed this month?: Admittedly, Milo is a bit of enigma for me. When at his best, he really is a bundle of joy to talk to. Even through my rather lengthy queries, he still persists in being someone who would always leave you just a tinge more sure of yourself after speaking to him. Not that I would tell him that, of course. How can they improve?: I've noticed that you can sometimes be a little iffy on occasion when conversing with players that are being a tad pushy. Not that it's your fault that some people can be infuriating or even be annoyances, repeatedly, but I think it wouldn't hurt think of how to simmer them down as opposed to being a bit dismissive. I think patience is important here, especially when dealing with small tempers that some players let out on the daily. Any other notes?: N/A Rating out of 10: 6 Ely Sia N How has this Staff Member performed this month?: Ely Sia N has always been relatively consistent with answering questions thoroughly and immediately. After hearing that he was such a long-time member of the community, it clicked in my mind with how proper he spoke at times. I don't believe I've ever seen him lose his temper; he sounds seasoned and wise like a sage, if anything. And although I've only really asked him small queries here and there, which usually wouldn't be a reliable amount of info to base my consensus off of, I genuinely feel Ely Sia N is on the right track, just solely based on that. Aside from my own experiences with him on a one-on-one basis, he's shown himself to be a really competent helper, and really nails the friendly enforcer type of trait that I hope to see more of from others who are staff members. How can they improve?: N/A Any other notes?: Continue being as consistent as you have been, and things will be dandy. Rating out of 10: 7 Conclusive Thoughts: Despite everything and all the feedback you've taken in and will continue to take in, I am genuinely so appreciative to have met what is collectively such a healthy team of staff members. It is a rare sight to have such a well-liked group leading the charge. The charge being a metaphor for the server growing, of course. Ahem. Jesting aside, please know that there is always room for improvement, and that not everything that needs to change or stay in place will always be addressed in these posts of ours. Even we might miss some things.
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